The Great Perhaps MastheadThe Great Perhaps Masthead

The Great Perhaps

Rating Summary

Based on 9 critic reviews
Weak Man

OpenCritic Rating

48

Top Critic Average

11%

Critics Recommend

Based on 9 critic reviews
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Game Information

Available on:PCAug 14, 2019

Developers: Daedalic Entertainment, Caligari Games

The Great Perhaps tells the story of an astronaut returning to Earth destroyed by natural cataclysms. There, among the ruins he finds an unusual artifact — an old lantern, in the light of which you can see glimpses of another time and travel to the past. Experience constant time traveling between an empty, melancholic scenery of the post-apocalyptic Earth and its vivid days gone by. The hero will face the danger in the post-apocalyptic present, as well as in the past. Help him on his journey to find out the true cause of the disaster and save the planet! Features Challenging puzzles and mini-games based around time travel Experience the gripping atmosphere of a post-apocalyptic world based on Soviet aesthetics Innovative storytelling which binds together the past and the present Memorable characters with personal stories Original interactive soundtrack which adapts to each timeline Wistful hand-drawn 2D art style
The Great Perhaps - Teaser Trailer thumbnail

The Great Perhaps - Teaser Trailer

The Great Perhaps Screenshot 1
The Great Perhaps Screenshot 2

Hopefully, Caligari Games can learn from this and make something better in the future but this is one gigantic miss and perhaps one of the worst games of the year.

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The Great Perhaps does not offer anything that we haven’t seen before in its gameplay, but there is an understated beauty in its presentation that I found haunting (literally … you’ll see).

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The Great Perhaps is a nice looking adventure game that takes players on an interesting journey with solid dimension-shifting gameplay. Just be wary of the poorly handled mood swings and occasionally annoying design elements.

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The Great Perhaps shows how it is possible to implement a great idea in the worst way. Switching between present and past times has good potential for both telling an interesting story and making a challenging gameplay, but the weird story, dull puzzles, and broken game mechanisms destroy this potential

Review in Persian | Read full review