Top Critic Average
After playing the game, I can feel the creative team's love and passion for the game. You can appreciate the homage to the Legend of Zelda series. You'll enjoy about 30 hrs of gameplay overall. I think this title will surprise gamers new and old alike. It's the perfect mix for a gaming experience.
I loved my time with Rusty in A Knight's Quest. While it clearly doesn't have the extreme level of polish of a Zelda title, it manages to capture the sense of exploration and progression of Link's earlier adventures and mix it up with a real sense of its own identity. The added emphasis on platforming creates an interesting fusion of genres but isn't without a few technical issues. That said, fans of classic 3D adventure games would do well to check it out.
Although it seems clearly inspired by The Legend of Zelda series, A Knight's Quest forms its own footprint. Despite a few minor setbacks, A Knight's Quest does a great job delivering a fun, light-hearted adventure. Its funny storytelling sets it apart and makes a welcome addition to the Switch library. Genre fans should certainly check this one out.
I was surprised by A Knight's Quest: I didn't expect the game to be so big. The world is a bit static at the beginning but later on it convinced me with big areas, enough to do and a good design. The protagonist learns step by step and you unlock more to do as you go. There are some technical flaws, bugs and not every quest delivers a clear indication about what to do. The storytelling is also very simple - however, I enjoyed Rusty's journey.
Review in German | Read full review
On top of that, the writing constantly had me chuckling to myself. There is an incredible amount of charm and character to A Knight's Quest. I'd strongly encourage anyone who thinks they can get past the technical and combat issues to give A Knight's Quest a try. While those issues are substantial and may turn some off, there is an amazing game resting just below the surface.
Overall, A Knight’s Quest is a great throwback to the first days of 3D adventuring upon the PC and both Nintendo and Sony’s platforms for the time. Even if there’s an issue with the speed in which you can travel around the lands, there’s a great balance of gameplay and combat elements alongside the nostalgia that it imbues as Rusty tries to save the lands from the issues that he set into motion.
In the end if you want something a bit deeper on the combat side look elsewhere but if you’re fine with a big world to explore and simple combat mechanics consider taking on this quest.
If you are ready to take on the role of an aspiring knight with questionable decision-making abilities, then A Knight's Quest may be the game for you. Overall it is a good game with a lot of charm set in a generic world. Unfortunately, mediocre combat, at times mildly frustrating level design, and the odd in-game bug mar what would otherwise be a great experience.
This is a very enjoyable game, and I'm disappointed that a bug deleted my save. But it's got most of what I look for in action-adventure titles and there's a whole lot to like here, despite how bland and familiar it can be.
Aside from some minor visual glitches and pop-in and some finnicky platforming, A Knight’s Quest is not at a bad time but it’s not an experience that will stick with you, either. Its focus on humor instead of drama or pathos will be a selling point for players weary of self-important heroes and dark themes but on the flip side, humor is very subjective. From its title to its overall mechanics, A Knight’s Tale seems like a safely familiar variation on a popular but over-played theme, appealing for its recognizable form but less satisfying for its lack of creative ambition.
While the game’s structure feels immediately familiar, A Knight’s Quest does manage to set itself noticeably apart in several key areas, usually in a favorable way, though not without some flubs that are of major consequence.
A Knight's Quest is very far from the games it takes inspiration from, lacks of personality and presents some combat system issues and bugs. Give it a try only if you are an hardcore fan of The Legend of Zelda series.
Review in Italian | Read full review
A Knights Quest is not a bad game, I just find it hard to recommend it in an overcrowded genre of adventure RPG's. Its quests are bland, its animation and graphics are sometimes off and its gameplay a bit fragmented and sometimes repetitive. Overall though it is fun and if you really want to play an RPG of this type then this game can be fun and rewarding, it's just hampered by its lack of uniqueness and anything to really make it stand out from other games of this type. It has a few small issues but these can hopefully be ironed out in the future.
A Knight's Quest is a fun, colorful, Zelda-like with some interesting dungeons and a great sense of humor that is weighed down by weak combat and the occasional bug.
A Knight´s Quest is a good game to younger players. The title presents a simple history with simple challenges. The graphical side is a little bit poor, but it can be a good choice if you want a classic adventure at a good price for a younger player.
Review in Spanish | Read full review
A Knight’s Quest has moments of brilliance. I wanted to love it a lot more than I did. I feel like this template could truly be something special to fill a void these other consoles have without a proper Zelda clone. Still, it finds ways to annoy me at every turn.
A Knight’s Quest is the video game equivalent of diluting the last dregs of ketchup so it lasts longer. Maybe it’s just me, but I’d rather have a small amount of tasty sauce than drench my entire plate in red water.
A Knights Quest started off a bit rough for me and I thought perhaps my expectations were set a bit too high after having watched the trailers. Luckily over time, the best elements of its world, exploration, and it stellar music won me over. The combat is so close to feeling good, but just can’t quite get there. Overall I’d still recommend fans of this genre to check it out. A Knight’s Quest has a great adventure in store, only missing the mark just barely.
A Knight’s Quest is still an enjoyable adventure, but the bland magic and item system along with the abundance of technical issues makes me hesitant to recommend the game. I found the game’s core gameplay of combat, platforming, and puzzle-solving to be quite well done and the inclusion of the interesting grinding mechanic still makes A Knight’s Quest worth trying out. The story’s humor is mostly enjoyable, but at times comes across like the game’s trying too hard. If you can look past these issues and focus on the core gameplay you’ll most likely find some enjoyment with this title, but don’t go in expecting a perfect adventure.
Is this the Breath of the Wild fresh air you’ve been waiting for or is it a Link to the Past PS2 era adventure games? Is this worth your rupees? Can I think of any other Zelda based puns? Probably but that will annoy the hell out of you and only keep me mildly amused… Anyway, I award A Knight’s Quest the Thumb Culture Silver Award! It’s a fun adventure game that will keep you entertained but is plagued by some technical issues.
A Knight's Quest brings a much needed light-hearted take on the action-adventure fantasy genre, with a genuinely funny sense of humour running throughout and plenty of world to explore. It's marred by a poor navigation system, inconsistent visual quality and an overall lack of polish. There's plenty of fun to be had on this quest, but there's very little to write home about when the Switch is full to the brim with similar titles that provide superior experiences.
Sky 9 Games' first attempt at an epic adventure with A Knight's Quest doesn't quite hit the mark. I wouldn't call any of the game's mechanics or implementation broken, but things tend to feel uninspired. The light-hearted nature of the adventure is appreciated; however, the attempted humor in the narrative is more cringe-worthy than anything else.
I don't want to say A Knight's Quest is a bad game, it just isn't a good or even okay one. The best way to describe it is, think of the average person trying to draw something amazing. Even if I can visualize this amazing piece of art, what I end up with is a pale imitation. Without any hook, fairly ugly characters and pretty much a lackluster experience across the board, it's hard to see a reason to recommend A Knight's Quest, even if the biggest sin is really failing to stand out in any way besides unappealing visuals.
There is a good game under the surface here and you can tell a lot of hard work went into creating this game. It's just unfortunate the technical issues and odd design choices put a damper on the experience quite the way it does. With a very crowded 2019 Q4 and 2020 Q1, I can't see A Knight's Quest taking up much of your gaming time with what is being offered.
In A Knight's Quest we start from a good idea but it does not seem that anyone has measured the times you walk or if giving so many swipes to a single worm is fun.
Review in Spanish | Read full review
That A Knight's Quest is being sold on the eShop at all is ludicrous. Combat, enemy design, the camera, the save system, and the script were all in desperate need of more time. Sky9 releasing the title as is, is simply downright embarrassing. Beyond the lack of polish and the frequent bugs, this is a title that ignores 20 years of conventional game design philosophy, and massacres itself in the process. Few have managed to mangle the basics of 3D combat so badly. Play anything else. A Knight's Quest is one of the worst games of 2019.