Top Critic Average
Developers: Barunson E&A, STUDIO 8
Genres: MMO, RPG
Astellia is a tremendous, full-fledged MMO, with large areas to explore, tons of tiny features to fiddle with, auction houses, end-game dungeons, and more than enough to keep any MMO player busy. Despite some of the great features Astellia brings to the table, the Astel collection system, the detailed world, and a fairly balanced combat system, it isn’t enough to break from the sheer monotony, bugs, and lack of character attachment that would bring Astellia from being just another Korean game to being a bright star in a cloudy sky.
Given the lack of novelty in the systems, the limited range of depth out of the Astel system, and the lack of player-class customization as-of-yet in the game, there aren’t a lot of reasons to really recommend Astellia. Excepting a genuinely heartbreaking translation, there aren’t really any reasons to avoid Astellia either. If the game looks interesting, there’s a decent argument to be made to give it a shot. If the game doesn’t look appealing at a glance though, there’s nothing in there that will likely change your mind.
At the end of the day, this is all purely my opinion, and you may find some of the things I said do actually resonate with you and might be the catalyst for you wanting to jump in and try the game. If that's the case, awesome! Astellia isn't a terrible game by any means, and I encourage you to try it for yourself. It just doesn't feel like a great one yet.
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