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Call of Duty: Modern Warfare 4 is a great entry in the popular franchise. With potentially the best campaign the series has had to date and stellar performances from everyone involved, there’s very little that could have meaningfully improved it.
Phantom Blade Zero is one of the best action games out there, thanks to its enticing world and high-speed gameplay.
Aion 2 isn’t a bad MMO; I just don’t think it falls in the “great” category either.
Final Fantasy Resonance is a full-fledged RPG in its own right, with a solid story and a charming cast.
Dragonwilds has been a fun experience. A very beautiful atmospheric game where the way you experience it is really your choice.
Zero Company is an easy game to recommend to people looking for a fun tactical game and a worthy Star Wars adventure with a new, memorable crew.
To put it another way, to borrow from an epic rap battle, Insomniac's previous games provided uncharted territory; with Wolverine, the studio is just in Uncharted's territory.
But that's Valheim in one sentence: a game that hands you a goal (and a dozen better ones on the way there) and trusts you to pick whichever one you want.
Rebel Wolves’ debut game The Blood of Dawnwalker is a triumphant achievement in the art of telling rich, raw, human stories set with a more fantastical backdrop.
Assassin’s Creed Black Flag: Resynced does a fantastic job bringing one of the best pirate games to the modern age.
Despite its flaws, it’s the best entry in the entire 23-year history of Star Fox.
I'm not swimming in new waters here by any stretch of the imagination, but The Adventures of Elliot efficiently replicates those 2D adventures of yesteryear.
Terrinoth: Heroes of Descent is a great CRPG. It's not without its flaws, but no game is.
World of Tanks: Heat is a solid entry in the WoT franchise. The free-to-play model with premium paid options is a great way to bring new players into the fold and won’t risk pricing people out by costing an arm and a leg just to get started.
It’s a stellar single player adventure that, if you’re a Bond fan, is well worth the price of admission. IOI have lovingly recreated this iconic character and the world he inhabits, and while it’s not perfect, it certainly ranks among the best in the franchise.
Invincible VS is an easy game to pick up and fall in love with. I believe it has the chance to have some staying power within the ranks of the fighting game scene. With the fan following behind the comics and animated series, there is no reason why it cannot hold its own and stick around for a while. Throw in a lower-than-normal price point and smaller install size in comparison to other fighting games, Invincible VS is just more friendly to players overall.
On the whole, though, Windrose succeeds more than it falters, and it’s a surprisingly well-performing game despite being early access.
You don’t have to be a big Arena Shooter fan—or have a childhood full of campfire Capture The Flag—to find something to enjoy. If you give Last Flag a little time and meet it on its own terms, there’s a really fun, chaotic rhythm to it that starts to click. It’s weird, it’s loud, it doesn’t always go the way you want it to—but when it works, Last Flag hits in a way that’s hard to replicate anywhere else.
Saros is basically a sequel to Returnal in all but name. By building on the mechanics of its previous work, Housemarque has made Saros an even better roguelike and bullet-hell experience. It’s slick, powerful, and devilish in all the right places.
Considering how frustrating and depressing it can be to engage with something under the Microsoft/Activision/Blizzard banner these days, it’s nice to have something that speaks to struggling against powerful, hateful forces and the motivations behind that fight, rather than just being a fun distraction. I appreciate the opportunity of being encouraged to think.