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Although it’s possible that Monster Hunter Wilds could put off some veterans who started early with the series, it’s made a massive jump in progress towards being a more well-rounded game that is inviting to a much broader audience
If you're a fan of the newer, more lighthearted Like A Dragon titles and enjoy quirky pirate adventures, then Pirate Yakuza is worth your time. However, if you’re looking for the grittier crime drama of previous Yakuza titles, you might find Pirate Yakuza is too wacky of a departure for the franchise.
While the Elder Scrolls comparisons don't entirely parallel what you'll experience with Avowed, mainly due to the heavy handed direct storytelling, Obsidian still managest to pull off a great open world RPG with a lot of exciting moments. If you're looking for an RPG with deep lore, solid combat, and meaningful choices, Avowed is worth playing—just be ready for a few bumps along the way.
Kingdom Come: Deliverance 2 is not always fun, but man is it always great.
There are some perfectly good reasons to stay clear of PoE2 until it reaches full release in the future. If you start playing right now, you only get part of the full game. There are only three acts and half of the characters. Some of the gameplay and core mechanics will change over time, and there are still plenty of bugs, some of them game-crashing, to contend with.
In the end, Fantasian Neo Dimension is an alright JRPG with fun combat that doesn’t quite hit the mark with its story or port on the PC. Despite being somewhat interesting, the story never struck an emotional chord and the awkward dialogue made it difficult to really care about the characters.
MachineGames sure loves taking it to the Nazis, and Indiana Jones was a natural fit for the team's next game. I'm happy to report that they've added a fine entry to the franchise, warts and all.
The 30 year old introducing my toddler to the original Power Rangers was fully engaged. Now pushing 40, I am certain of only a few things in life and one of those things is that you’re never too old to love the Power Rangers.
Dynasty Warriors: Origins is an entrancing experience that draws you in and keeps you with a vice grip. I lost count of the nights I kept telling myself, “One more battle,” until it was four in the morning.
Wayfinder has made significant strides from the online-only Wayfinder game I played when it launched into Early Access in August of 2023. The overhaul to a single-player game with optional multiplayer still has an echo of the MMO design it once aspired to be. The expansive world, character archetypes and end game loop are all remnants of what was, and yet Airship Syndicate has managed to twist the formula just enough to make it worthwhile for solo and co-op RPG players. While some systems may be as dense as the Gloom itself, Wayfinder ultimately lights the way to an enjoyable and rewarding adventure.
The game may stumble occasionally in its technical aspects, but its core—compelling storytelling, rich character relationships, and engaging combat—makes it an easy recommendation for not just BioWare fans, but any RPG fan.
Metaphor: ReFantazio is ATLUS at the height of its powers, and it’s a game that any fan of the studio - or any JRPG fan for that matter, should play.
The original Frostpunk presented players with a simple puzzle: what are you willing to do as a society to survive the apocalypse? Its mechanics explored this magnificently, presenting us with challenges and ideas that made us second-guess what we’d do at the end of the world. Frostpunk 2 furthers that struggle by asking, “What are we willing to do to thrive?” Will we rely wholly on technology to save us, or adapt to the brutal cold and make nature our guide? Will we be the same leader we started as at the launch of the campaign? Every player will be faced with that moral conundrum, and will have to decide what it is they value most to reach the end of that journey.
All in all, The War Within has been a banger of an expansion so far. The storytelling feels well done and has been paying off on moments that have been building for years. The dungeon and raiding scene is off and running and fun so far. Lastly, delves have a solid foundation that needs to be tweaked to make them the jewel they can be. I had thought it would be an impossible task to surpass Dragonflight, but The War Within may end up doing that.
The First Descendant is a game that could be great, if it wasn’t for its localization, monetization model that wants you to spend money to speed up timers or skip the long grind to unlock characters, and various performance issues. It’s a game that I have a lot of fun with, but it certainly won’t be for everyone due to its variations in quality. However, I hope the development team rectifies what issues they can, because The First Descendant could become a staple in the looter shooter genre if given enough time.
Dawntrail is largely about working through flaws of all kinds, which it certainly has. But it has its highs, too, that I’d argue are worth fighting for—much like the lands of Tural, full of joy, full of better things. I enjoyed this new FFXIV journey thoroughly, but I know where it needs to build from, and any good adventurer knows to pick up that experience and forge ahead.
The Final Shape really feels intended for players that already have a history or a familiarity with the franchise already established, and doesn’t seem like it’s any better of an opportunity to bring in new or returning players. There’s nothing here to hold your hand and show you what content to do in which order, and menu navigation and item management is no better than it was before. The fact that much of the older story content has been vaulted and is currently unplayable is still a sore spot for a lot of players too, myself included. If you haven’t already invested into Destiny, then The Final Shape doesn’t provide much reason to start now. If you have, however; I think it’s worth it to yourself (and to your Guardian) to finish what you started oh so many years ago.
Senua's Saga: Hellblade 2 is best experienced for yourself, not spoiled by a friend or watched on a YouTube channel. To fully understand what it's trying to do, you need to hear those voices for yourself, feel that anguish and pain as it happens, and continue to press on through it. It's a powerful game with a powerful message, even if some parts of it aren't as engaging as the rest. Senua's Saga: Hellblade 2 requires your patience; if you provide it, you will be rewarded handsomely.
However, all of the positives are groundwork for what could be a really exciting game. Its core gameplay has proven to be more than satisfactory and deliciously engaging — even if using slower builds feels like throwing yourself against a brick wall. But there’s still enjoyment in that. Overall, it’s a fantastic package comprised of gorgeous environments, room for experimentation in terms of character build and an interesting narrative. It will be interesting to see where No Rest for the Wicked ends up, even a week, month, or years from now.
If you’re a roguelike fan, Inkbound will surely scratch your itch for dozens of hours, and I expected nothing less from the creators of Monster Train. I am disappointed that we didn’t see new Aspects release in 1.0, especially with two very obvious slots open and waiting. Releasing a polished game built on the back of the previous release was the smart move, but the team teased new Aspects way back in 2023, so that still leaves a lot to look forward to.