If you like previous Yakuza games, Judgment is right up your alley. A spin off that holds its own in the fictional Kamurocho, Judgment is a worthy entry in the world of Ryu ga Gotoku's Yakuza world. And while I found the story to be sluggish and in its own way at times, it's excellent combat and unique detective mechanics kept me engaged in my more than 20+ hour playthrough. Judgment is outrageous fun at times, relaxing at others and above all else tells a great story. It's definitely one I'll be coming back to over the next few months, uncovering more of Kamurocho's secrets with its favorite detective.
For any Persona fan, Dancing in Starlight is a solid entry. It gives you a chance to go back and experience more stories with the main characters, and it's a nice change of pace from the RPGs and shooters releasing this fall. But it's main gameplay mechanic - the actual rhythm gameplay - does get in its own way. But if you're just wanting to experience more stories and groove to the amazing soundtrack, Persona 5: Dancing in Starlight is definitely a good place to do so.
Soulcalibur VI ticks all the boxes I expect from a Soulcalibur game: its iconic characters, the compelling stories, fast yet measured movement, and a skill curve that allows newer players to jump in, but enough depth for masters to truly enjoy. It isn't perfect, and while its story mode feels dated in its presentation, the real issue is the lack of a real training mode that benefits all users. At the end of the day, though, it's fantastic to see Soulcalibur return to consoles (and finally come to PC!) in top form.
Unravel Two looks to expand and improve upon the critical success of its predecessor. Charming and beautiful, Unravel Two does have some bright spots. However, those spots are few and far between thanks to some clunky platforming and dull puzzles throughout.
At the end of the day, Madden 19 is much like Madden 18 before it. The formula works, so I don't blame EA for not wanting to drastically change it up each year. However, as a result, I'm left wondering whether it's a waste for someone who really doesn't play most of Madden's modes to upgrade to 19 this year - and I would say that answer is no. If all you play are a few exhibition games with friends, last year's installment is perfectly fine. However, if you're invested in the Longshot story and want to latest installment of MUT, Madden 19 isn't a bad pick up.
The generically beautiful Summerset is on the smaller side in terms of overall new additions to The Elder Scrolls Online, but even after completing the majority of the side quests and all of the main storyline I feel compelled to go back. The storytelling continues to improve on last year's excellent Morrowind expansion, with Zenimax Online not shying away from some of the darkest sides of Tamriel. While the Psijic Order quest line has its boring bits, the down-to-earth, human story makes putting up with the repetitive quests worth the hassle. The new jewelry crafting profession, on the other hand, is far too time-consuming to be practical without spending money at the Crown Shop.
Conan Exiles is often slow and arduous, but even after 70 hours – 40 since launch – the idea of returning to the Exiled Lands still holds some allure. Crafting is largely a tedious grind, especially the higher up you get in the crafting tiers, and it's surprising that in a world about brutal combat, Conan Exiles falls flat there. However, the beautifully realized world is a joy to explore and it nails the atmosphere of the source material.