Top Critic Average
Like most licensed games, enjoyment comes down to how much you like the source material. With a underwhelming story and lackluster combat, it can be a struggle for newcomers and fans alike to get into it. However, for those who really want to experience Tokyo Ghoul:re Call to Exist's story, it will have a small bit of charm. Add in a number of empty locations and bland design and it is a game that struggles to be more than an experience lifted by the source material. For some this is fine but for anyone looking for more you'll be disappointed.
For a brawler type game, Tokyo Ghoul: re Call to Exist is okay. The controls seem pretty stiff and gameplay gets repetitive fast. It has everything a brawler normally has but doesn't bring anything unique to set itself apart.
Tokyo Ghoul: re [CALL to EXIST] is one of the weakest efforts to bring a manga adaptation to a video game. It suffers from repetitive gameplay and lackluster presentation.
As a fan of anime, I can appreciate the storyline and the art panels that fall page by page during certain segments but as a gamer, I see a lot of flaws in the overall experience.
I genuinely feel bad for Tokyo Ghoul fans. There is a lot of potential within the franchise to provide a violent and stylish action game. The Subsistence mode especially has glimmers of potential lurking. Unfortunately, the clunky combat, shoddy presentation and bland visuals make it a chore to play.
To say that Tokyo Ghoul: re Call to Exist is a letdown is an understatement. This is a title poised to irritate fans, befuddle neophytes and generally just waste the time for everyone involved. This is a true throwback to ye olde days of bad cash ins. As one ages, nostalgia becomes a comfortable past time. Not in this case, though. Not in this case.