It works best as a piece of art and catharsis than as a fully enjoyable videogame. It has its moments and its surreal landscape certainly is attractive, but the game looks as a too private experience that only its creator will fully understand.
Review in Spanish | Read full review
For what it is, Separation is an enjoyable couple of hours.
More than a game, Separation is a poignant testimony entirely conceived and developed by a single man, bruised and suffering from depression following the loss of a loved one. Martin Wheeler simply opened his heart to tell us about the evil that consumed him, in the form of a PlayStation VR game that deserves our attention.
Review in French | Read full review
Technical issues aside, Separation is a contemplative and striking journey through a bleak, alluring world.
Separation deserves to be experienced by as many people as possible.
Although its atmosphere is spot-on and its gameplay is rewarding, Separation doesn't quite reach the highs of similar VR experiences.
Separation is an apt title to illuminate its central problem. The adventure beckons you to experience a desolate world, utilize a VR headset, tingle your sensory stimuli in a way you can almost touch, and engage with a narrative tackling uncomfortable emotions. But, despite this magical potential, all of the accumulated shortcomings reveal the integral quality it sorely lacks: authentic connection.
Separation is long on atmosphere and artistry, but short on content. The impression it provides is that something deep and meaningful is hidden in its beautifully realised world, but the glacial pacing and slightly frustrating controls seem intent on keeping it in the dark. Separation has things to say, but does not quite seem to know how to express them.