Jump Dash Roll
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Wardrum's literal and figurative beats don't always land, but its unusual blend of genres makes for an experience that's consistently engaging and unlike almost anything else on the market.
Whirlight, while a competent point-and-click, offers little beyond nostalgia for players already devoted to the genre.
A strikingly moody adventure that knows exactly what it wants to feel like, but never fully works as either a game or a story in the way it needs to.
A beautifully staged sci-fi survival story weighed down by repetitive, sometimes awkward gameplay.
A clever idea let down by inconsistent design and a punishing difficulty curve, Beyond Words struggles to capture the "one more go" magic it so clearly aims for.
A technical achievement that proves you can build everything - and still have nothing to say.
Docked is a fairly decent simulator, but it ultimately lacks anything to make it interesting for those outside its niche.
Galactic Vault is simple by design, but in a world of bloated titles that simplicity works to its benefit - making it the perfect after-work game.
Aether & Iron may be blunt and occasionally cliché, but its phenomenal writing makes it one of the strongest Disco-likes yet.
Within a formulaic genre, Dragonkin manages to carve out enough depth and variety to keep its claws in you.
Esoteric Ebb borrows liberally from Disco Elysium, and both because of and in spite of that, it's one of the finest CRPGs ever made.
Nioh 3 is a must-have for all fans of Team Ninja and previous Nioh games. However, if you're not yet a fan nothing here will change that.
Inventive, satisfying, and occasionally clunky, Styx: Blades of Greed scratches that stealthing itch better than most.
Simogo Legacy Collection is an uneven but vital archive, capturing the evolution of a studio which treated mobile gaming as an opportunity, rather than a limitation.
I Hate This Place is a fun horror-lite game that's rarely startling, but always enjoyable.
Narrative brilliance wrapped in a clever episodic shell, Dispatch subverts genre expectations not by spectacle, but by empathy. It reminds us that the best superhero stories are not only about flights and fights, but about the humans - flawed, funny, fragile - trying to make sense of it all.
UNBEATABLE is far from a perfect game, but it excels in the areas that are important.
Mount and Blade II: Bannerlord - War Sails, while a decent expansion in its own right, doesn't add enough content to justify its lofty price.
The Séance of Blake Manor is an elegant, humane twist on folk horror and detective design. It's patient, smart, and disturbing in ways that linger.
Log Away is intentionally anachronistic and harkens back to an earlier time in gaming history for better, and rarely worse.