Top Critic Average
Post Void is an absolute delight to play with some of the most satisfying FPS gameplay I've experienced in years. While it might only have eleven levels to play through, the outstanding gunplay will keep players engrossed in the hours, days and weeks to come and at £2.33, it's an unbelievable indie package.
Post Void is, without question, the strangest game I’ve played in ages. It violently blends the neon-soaked surrealism and bloody mayhem of Hotline Miami, the roguelike elements of Binding of Isaac, and the rigid gunplay of a mid-1990s FPS to create an experience that’s unlike anything I’ve ever played before.
Post Void is a barrage of garish visual information parading through the interface of a first-person shooter. As either an act of mercy or a concession to humanity, modest roguelite trappings force all of Post Void's noise and fury into manageable dosages. This leaves Post Void as a wonderful party drug, provided you can sustain the party and handle the drugs.
Post Void packs fast pace FPS action, roguelike mechanics, and a weird 'in your face' art style into this tiny explosive package. If you don't like repeating instances then this small game might not be your style.
The premise is simple: shoot stuff, run towards the finishing line, and do these as fast as possible, with a meter acting both as a timer, and a health bar. It's simple, yet very effective at getting you immersed and addicted, however, while, the frenzy of Post Void is definitely thrilling, the visual "noise" can get in the way of your score-chasing fun.
I really wanted to like Post Void, as in theory it features so many elements I love. It’s fast-paced, arcadey, and completely over-the-top. With that being said, I just can’t stand playing it for more than a minute or two at a time due to its horrendous flashing effects, as well as some of its gameplay design choices. It’s just an unpleasant experience. But they, at least the soundtrack is quite good…