Laid Off Marvel Rivals Developer Played a Huge Role for the Game's Key Feature

Laid Off Marvel Rivals Developer Played a Huge Role for the Game's Key Feature

From DualShockers (Written by Jake Valentine) on | OpenCritic

Despite its success, NetEase recently laid off a Seattle-based development team for Marvel Rivals, helmed by Thaddeus Sasser.

Sasser commented on the cruel nature of the industry, stating that despite his talented team delivering an incredibly successful new franchise for NetEase, they were all laid off.

After spotlighting his team's work, we have learned from Sasser's LinkedIn that he played a key role in one of Marvel Rivals' defining features: Team-Ups.

Despite Layoffs, NetEase Claims to Have a Steady Flow of Content for Marvel Rivals

NetEase has discussed the importance of regularly adding new playable heroes to the game. Earlier this year, they stated that their goal was to release new heroes every six weeks or so.

They've also stated they want a "Marvel-inspired approach" for game balance, allowing players to play and ally with their favorite Marvel superheroes.

The goal is to deliver "more line-up or team comp possibilities through hero design and [their] team-up mechanic."

Ironically, they'll be doing that without someone who originally helped design the Team-Ups found in Marvel Rivals.

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