Earlier today, we received the sad news that Warner Bros. has decided to both cancel the in-development Wonder Woman game, and shut down the studio behind it, Monolith Productions. While the closure of the studio was fairly surprising, the fate of the Wonder Woman game itself wasn't, as there have been numerous reports since its reveal all the way back in 2021 about troubled development.
We didn't know much about the game before it was scrapped, but we did know that it would utilize the Nemesis System, the groundbreaking feature that first appeared in Middle-earth: Shadow of Mordor. It's was a fun system that a lot of developers could have implemented into their own games with fun tweaks and changes, if it wasn't for the fact that Warner Bros. patented the entire thing.
MultiVersus failed, ultimately, because it made itself too difficult to love.
With the cancellation of Wonder Woman, and the subsequent shutdown of Monolith, there were questions about whether we'd see the Nemesis System ever again, and whether other developers could take the system and use it in their games. Unfortunately, even though it's unlikely we'll ever see another game with the system included, Warner Bros....
