Baldur's Gate 3 Custom Campaign Appears On Official Modlist For The First Time Ever

Baldur's Gate 3 Custom Campaign Appears On Official Modlist For The First Time Ever

From TheGamer (Written by Jack Coleman) on | OpenCritic

Games discussed:

When Baldur's Gate 3's official modding toolkit released with Patch 7, a lot of players were disappointed the program didn't include a map editor or tools for editing the game's scripting. Larian said it couldn't officially support these types of mods because Baldur's Gate 3 is a licensed product, and also because of potential cross-platform instability. However, modders were quickly able to jailbreak this toolkit to enable the editing of the very aspects that Larian said wouldn't be included. Many suspect that Larian intentionally made this process easy, to enable the creation of these mods while maintaining plausible deniability because of licensing restrictions.

Although custom campaigns are beginning to pop up all over Nexus Mods - they aren't supported by Baldur's Gate 3's official modlist on Mods.io. To be featured on this list, Larian needs to quality control a mod to ensure it doesn't break anything. Many of these mods later become available on consoles, but not necessarily all of them. Strangely, despite restrictions that suggest it shouldn't appear on the list, there is a campaign overhaul mod currently featured on Mods.io that has heavy scripting changes and map editing (nice spot, Videogamer).

Features from DnD 5e...

See full article at TheGamer