Outer Worlds 2 Feature is Straight Out of the Bethesda Playbook

Outer Worlds 2 Feature is Straight Out of the Bethesda Playbook

From Game Rant (Written by Mohsen Baqery) on | OpenCritic

Games discussed:

The Outer Worlds 2' new third-person mode has drawn comparisons to some of Bethesda's biggest titles. Obsidian Entertainment recently unveiled a wealth of new details about the sequel during The Outer Worlds 2 Direct. Among the highlights was the announcement that it will be the "biggest game" the studio has ever made, setting high expectations right out of the gate.

Based on what's been revealed so far, Obsidian Entertainment appears ready to address many of the criticisms aimed at the original game. A key example is the complete overhaul of The Outer Worlds 2's character customization. With a stronger emphasis on role-playing, players will seemingly have far more freedom to create unique characters. This shift has already drawn comparisons to Fallout: New Vegas, another fan-favorite developed by Obsidian. Still, there are even more reasons to compare the upcoming sequel to other acclaimed Bethesda-backed titles.

The Outer Worlds 2 takes much inspiration from the legacy series of its developers, and in turn could inspire the game that inspired it.

To many fans, The Outer Worlds 2's new third-person mode feels like something straight out of a Bethesda game. As shown in the trailers, players can seamlessly...

See full article at Game Rant