Escape From Tarkov 'Hardcore Wipe' Is Off To A Rough Start

Escape From Tarkov 'Hardcore Wipe' Is Off To A Rough Start

From DualShockers (Written by Jaime Tugayev) on | OpenCritic

Battlestate Games' Escape From Tarkov has been riding the wave of its hardcore reputation ever since its early access release in 2017, but the father of all modern extraction shooters has gone the extra mile with patch 0.16.8.0.

Dubbed the 'hardcore wipe', this season of Escape From Tarkov is marked by an aggressive difficulty spike thanks to restrictions to traders, spawn points, and more. The changes are part of a broader plan to stress-test some of these mechanics of the much-awaited version 1.0 release, after 8 years of early access.

It has now been a day since the hardcore wipe began, but that has been enough time for the community to beg for easing some of the changes to make the game playable.

Have Gun, Will Travel

The most controversial issues in the Escape From Tarkov hardcore wipe right now surround the location transits, a mechanic introduced during the Marathon event with patch 0.15.0.0.

Players have been able to travel between the maps during a raid as an alternative to spawning directly in it, but the hardcore wipe has made map travel mandatory to access most of the game's maps. The issue, however, is that the spawn locations...

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