It's been quite the year for Clair Obscur: Expedition 33 and developer Sandfall Interactive. After launching to critical acclaim in April, the RPG began to dominate award ceremonies such as The Golden Joysticks and The Game Awards. Its use of controversial generative AI technology, though, saw the game stripped of its Indie Game Awards wins for Game of the Year and Best Debut Game.
Clair Obscur: Expedition 33 also won TheGamer's Game of the Year. You can check out our full top ten here.
The announcement divided the gaming world, with some jumping to the defense of the stunning title, and others quickly lamenting it.
Now, for the first time since the controversy, the game's director, Guillaume Broche, has spoken out, saying everything in the final game is "human-made" and that using the technology "felt wrong."
In a new Q&A, hosted by Kepler Interactive and transcribed by YouTuber Sushi, Broche detailed the studio's thoughts and feelings around the recent controversies and AI in general.
Another tally in the win column for Clair Obscur.
"Yeah, we're aware of what's been going on with that," he said. But I can say, everything in the game is human-made."
He continued, "When...
