Schedule I Developer TVGS Expands with New Office and Staffer | TechRaptor

Schedule I Developer TVGS Expands with New Office and Staffer | TechRaptor

From TechRaptor on | OpenCritic

Schedule I developer TVGS has announced an expansion thanks to the simulator's widespread success, rendering the outfit "an actual game studio", in TVGS' own words.

As revealed in a post on Steam, TVGS now has a central office location in Sydney, and the studio has also been able to hire a new developer (whose name is Rob, if you're interested). 

A new 3D and technical artist will also be recruited soon; TVGS says that by the end of 2026, there will "likely be four people working on Schedule I". That might not sound like much, but given that the game is essentially a solo effort right now, that's pretty impressive.

As well as revealing the new office, TVGS also says it's releasing a Schedule I patch next week, but don't get too excited; it'll mainly consist of "bug fixing and QoL improvements", in the studio's own words.

Following that update, the remainder of January will be spent "cleaning up the codebase" and bringing new developer Rob up to speed; TVGS says he's got to "catch up on 120k+ lines of code", so it's not going to be an easy job for him.

Once all of this is taken...

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