Arc Raiders Expeditions' Most Annoying Feature Will Be Reworked, Says Dev

Arc Raiders Expeditions' Most Annoying Feature Will Be Reworked, Says Dev

From TheGamer (Written by Vaspaan Dastoor) on | OpenCritic

Arc Raiders players weren't too sure about its Expeditions system when it was first announced. The game's version of a progress wipe, it offered certain perks and skill points based on how much loot you had gathered. The problem was that most players were scrambling to horde high-value items instead of using them in the game as intended.

This pre-expedition hoarding meant most players only went topside with free loadouts and played it safe in order to come back with something. The gameplay loop that made Arc Raiders popular was stalled in order to account for expeditions. It seems Embark is aware of this, and plans to change the system in the future.

In a conversation with GamesRadar+, design lead Virgil Watkins, revealed that the devs are open to changing how expeditions work and what perks they offer. He said that around a million players completed Arc Raiders' first expedition, but only 40 to 45 percent did so with the required five million worth of stash. These numbers are an "important metric" when it comes to designing future expeditions.

"Do we see these players continuing to engage with it?" said Watkins. "Are they starting over and going through...

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