Monster Hunter Wilds' Poor PC Performance Could Be Down to a DLC Check | TechRaptor

Monster Hunter Wilds' Poor PC Performance Could Be Down to a DLC Check | TechRaptor

From TechRaptor on | OpenCritic

Monster Hunter Wilds launched almost a year ago, and since it released, players have been complaining about poor PC performance despite having machines more than capable (theoretically, at least) of handling things. Now, we might know why.

In a lengthy post on Reddit, user de_Tylmarande outlines an experimental process by which they attempted to glean the reason behind Monster Hunter Wilds' PC performance, which Capcom has acknowledged and pledged to fix (the performance, not the post).

To boil the post down, de_Tylmarande essentially noticed that when playing Wilds on their friend's Steam account, which owns all of the available DLC, the frame rate was stable and there were no drops. On their own account, however, de_Tylmarande experienced frequent drops.

This naturally led the user to conclude that Monster Hunter Wilds' frame drops and PC problems are down to what they call "an insanely crooked and aggressive DLC ownership check function".

In order to prove their theory, de_Tylmarande created a sort of mod that essentially fools Monster Hunter Wilds into thinking the player owns all of its associated DLC. The mod doesn't actually unlock any of that DLC; instead, it just tricks the game into passing the check....