If you were to tell PlayStation gamers 10 years ago that the likes of Gears of War, Halo, Forza and Fable would all be on the console, they'd probably not believe you. On the inverse, Xbox fans might've flipped out at the news, knowing the company's "pillars" were on the competition.
That is, however, the current reality we live in, and it's not just the key tentpole exclusives making the jump, as other titles from Microsoft's laundry list of acquisitions are similarly releasing either day-and-date on PlayStation or shortly after.
It's been twenty long years since the Xbox 360 first came into our lives.
However, it's that shortly after part that's been a point of contention on either side. Specifically, the inconsistency over what will eventually come, won't come or will launch the same day as the Xbox and PC versions.
In a new interview with GamesRadar, Craig Duncan, who serves as the head of Xbox Game Studios, clarified some of the missteps while also pledging a desire to get better.
In the interview, which touched on a number of topics, including canceled titles and priorities, Duncan cited "development realities" as one of the chief reasons why things...
