Highguard's launch was always going to be vitriolic. Its reveal, which was actually never supposed to take place at The Game Awards, ended up flooded with dislikes on YouTube, and the development team went radio silent after that.
Taking the prime spot at Geoff Keighley's winter showcase, often perceived as the place for the hottest, most exciting game to be revealed, as a fairly generic-looking free-to-play hero shooter meant the odds were already stacked against the title. Even with an expert team credited with creating Apex Legends, it was branded "the next Concord."
Yesterday was the launch of said game, and it went about as well as expected. Almost 100,000 Steam players jumped into it at once, and within hours, it was bombarded with negative reviews, ending its first day with the dreaded "Mostly Negative" rating from over 14,000 comments.
I was fully aware of the negative Steam reviews, most of which are from players with around one hour of playtime, but I'd hoped to wake up this morning, start work, and see that the general internet opinion had changed. But it hasn't, and not only do Steam reviewers dislike Highguard, but so does the rest of...
