Despite its in-depth character creator, Cyberpunk 2077 keeps you immersed in the action throughout the story with its first-person cutscenes, rarely breaking from V's perspective, and the sequel, dubbed Project Orion, looks set to continue that approach.
"Gotta admit setting up cutscenes in this game would be extremely pleasant (coz everything looks mind-blowingly amazing) but in the end I value our uninterrupted immersion more," creative director Igor Sarzynski teased on Bluesky (via FRVR).
Fans have been clamoring for a third-person mode since Cyberpunk 2077 launched, given the breadth of customisation options on offer, but it's worth considering the amount of work required when balancing an entire game around two camera perspectives, while also finding a way to organically intertwine them in cutscenes.
Quest director Paweł Sasko did hint in 2023 that the team hadn't yet ruled out a toggle similar to what we see in Bethesda and modern Rockstar games, but CD Projekt Red confirmed last year that they "have no such plans".
"I wanted to say that the first-person perspective is the main characteristics for Cyberpunk and its perception by the players too," Sasko explained. "It's also noticeably different from The Witcher".
CDPR stressed...
