300 Hours Later, Everyone Who Liked This Indie Dev's Post Now Has A Game Credit, As Promised

300 Hours Later, Everyone Who Liked This Indie Dev's Post Now Has A Game Credit, As Promised

From TheGamer (Written by Josh Coulson) on | OpenCritic

The developer of an indie game called Twilight Moonflower has finally finished fulfilling an ill-thought-out promise that led to them having to add the names of 65,000 people who didn't work on their game to its credits.

Indie developer ConnectedShadowGames was finishing up work on Twilight Moonflower when it took to social media to admit that, due to the small team working on the game, it was disappointed with the length of its credits (thanks, Automaton). In an attempt to beef them up a bit, it posted a call to action, noting that anyone who liked the post would have their name added to the credits.

The hope was that around 100 people would hit the like button, and therefore, Twilight Moonflower's credits would be that little bit longer. Instead, the post went viral, and 64,901 people wound up hitting like. Rather than pick 100 of those likes at random, or limit it to a slightly larger number, ConnectedShadowGames has stuck to its original promise, and every single person who liked its post will now appear in the game's credits.

Adding all those names to its credits has added 300 hours to Twilight Moonflower's development time. However, now...

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