Heads-up, Highguard fans. Since I know you exist somewhere. Announced and immediately released, Wildlight Entertainment's Apex Legends/Titanfall-inspired—whoops, I'm not supposed to say that anymore—live-service game just got the much-requested five-versus-five raid mode. And credit where credit's due: that was a nice quick turnaround, right?
But can it turn things around more broadly? Probably not. As of this writing, Highguard's Steam CCU has hit the unfortunate four-digit range. Its peaks are notably higher, but only in relative terms; a mere 11k within the past 24 hours, and unlikely to climb a ton more throughout its first weekend on the market. At its zenith, just shy of 100,000 people gave it a whirl, which isn't a dire start even for a game with this much ride on active player count. It's just that they were mostly there to say they played it once, I guess.
Geoff Keighley, AKA Highguard's strongest soldier, tweeted out the news that the game's 5v5 raid mode is now live. A raid mode that no one knew was en route, which is rather in-line with Highguard's broadly hushed marketing campaign. It's a nice little shot in the arm for a...
