Skyrim Lead Designer Bruce Nesmith Thinks The Elder Scrolls 6 Should Take Some Big Cues From Baldur's Gate 3

Skyrim Lead Designer Bruce Nesmith Thinks The Elder Scrolls 6 Should Take Some Big Cues From Baldur's Gate 3

From TheGamer (Written by Quinton O'Connor) on | OpenCritic

Bruce Nesmith knows RPGs. A designer on Daggerfall, Morrowind, and Oblivion—and the lead designer on Skyrim—he also did quest writing on Fallout 3. Not to mention, oh, plenty of professional impact on Dungeons & Dragons. The list goes on.

Nesmith departed Bethesda Game Studios in 2021, but he's remained appreciably vocal about the company's past, present, and even its future. Now, via a recent interview which also included some pointed thoughts on a hypothetical Morrowind remake, the prolific creator has weighed in on what he'd love to see from the long-gestating sixth entry in The Elder Scrolls' mainline series.

PressBoxPR has an excellent wide-ranging interview with Bruce Nesmith that I urge you to check out in full. Even if it means exiting this article's tab, go for it, though as always, I'll do my best to offer my own insights! Nesmith is asked some great questions about The Elder Scrolls, Fallout, and gaming at-large.

Not to bury the lede, though; in my view, the biggest moment stems from the dev's perspective on what Bethesda ought to be considering emulating in some broad-stroke ways. Asked how the company could "shake up the Bethesda formula to subvert expectations," Nesmith looked...

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