Obsidian Entertainment was celebrated in 2025 for launching three games in a single calendar year, while some studios are taking entire console generations to get a single project out the door. However, in a rather candid and open interview, the studio's long-time boss, Feargus Urquhart, shared that it's not an accomplishment he believes Obsidian should be praised for.
2025 was dubbed the Year of Obsidian by many as the studio released Avowed almost exactly one year ago, followed that up by launching Grounded 2 in early access a few months later, and then rounded out the year by giving us The Outer Worlds 2. You'd think in his interview with Bloomberg that Urquhart would be celebrating an incredibly productive year as he's showered with praise, but it was quite the opposite.
Urquhart, who has been running Obsidian since he helped found it in 2003, admitted that releasing three games in one year wasn't the plan. In fact, the studio feeling like it was forced to do that was a result of mistakes, bad planning, and longer-than-anticipated development cycles.
Obsidian's third big game of the year is here, and it looks like another success story.
"Spacing those releases...
