We are literally living in a new historic era for technology as we step deeper and deeper into artificial intelligence territory, where many industries (including gaming) are seeing a massive shift in how they view tools run by AI.
As expected, this subject has deeply divided both developers and the gaming community: on one side, some defend automation for efficiency, while others discard it entirely, believing it prejudices creativity and threatens human jobs.
Now, following the recent market instability triggered by Google’s Gemini AI, which led to significant stock crashes across the tech sector, major publishers and legendary developers are beginning to publicly speak up against the Generative AI (GenAI) trend.
Devs Defend Human Creativity Over Automation
One of the most vocal critics recently was Goichi Suda, the legendary creator known as Suda51. While promoting his upcoming game Romeo is a Dead Man, he talked about his thoughts on the subject in an interview with Eurogamer.
For Suda, if his game were created with the help of GenAI, the project would feel "fake" because there is always something "off" or "creepy" about AI-generated content, in his opinion.
"If I used AI to make Romeo: A.) it would have...
