Remedy Reveals Control Resonant Won't Feature Playable Jesse Faden So It Doesn't "Mislead Players"

Remedy Reveals Control Resonant Won't Feature Playable Jesse Faden So It Doesn't "Mislead Players"

From TheGamer (Written by Joshua Robertson) on | OpenCritic

Control Resonant is one of the biggest games set to launch this year, and as a massive Remedy head, it's one I'm hugely excited for too. Just like other fans of the studio's work, I've been looking over trailers for potential story details, and drooling over that interesting melee combat system that looks like it'll be shaking up how Control plays quite dramatically. Outside some corny dialogue, it looks great.

Despite the details we already have though, we still don't know much about the game's story. Of course, we'll be playing as Dylan Faden, and there were brief moments in which Jesse Faden is featured in the game's trailers, but we don't know how either will play into the game's narrative, something which Remedy exceeds at above all else.

Well, thanks to a new interview by Eurogamer with Remedy's communications director, Thomas Puha, we got a general idea of what to expect, as it appears the studio wants to be as transparent as possible.

Admittedly, a lot of the talk was about what Control Resonant won't feature, which I guess is good info too, as Remedy won't be raising the hopes of fans too much. For example, Puha starts off...

See full article at TheGamer