Hollow Knight had some pretty killer bosses in it, one of which was The Radiance, the true final boss of the game. It's an incredible fight that looks absolutely glorious, but true Hollow Knight fans will know that one of its attacks was a complete pain in the rear, and that was because it actually lingered around a lot longer than it seemed.
This attack was the one that sees The Radiance throw out golden suns of light which lock onto the player. You can jump over them or dodge through them to get out of the way, but one unintended effect that these little suns had was that their hitboxes would linger a little after the sun had dissipated, meaning you could get hit by essentially nothing if you're unlucky.
Well, incredibly, Team Cherry has finally gotten around to fixing that problem, a whole nine years after the game originally released. As can be seen in the game's most recent Steam patch notes (thanks GamesRadar), one of the fixes listed is "Radiance's orb attack hitbox lingering slightly longer than intended if the orb expires in the air."
The final fight is everything you've been preparing for, and these bosses...
