We haven't seen too much of Fable recently, with the only news we've had since the game's spotlight at the Xbox Developer Direct in January are assurances that it will be sticking with its Autumn release window. Thankfully, we've had plenty of comments from Playground since then, which is how we know that the game won't feature body modifications based on morality.
Those that have played previous Fable games will know that this was a big part of the series. If you were evil, you'd gradually grow horns out of the top of your head, while if you were good, you'd slowly look more angelic and sport a nifty little halo. It was a fan-favorite feature, shaping your character based on your choices, giving them more weight than in your average game.
Sadly, it won't be featured in the Fable reboot coming this year, and that disappointed a lot of people, one of which being none other than Fable creator Peter Molyneux himself. In an interview with IGN, Molyneux expressed his disappointment with the lack of the Fable reboot's body-altering morality system.
“Yeah, that's a real shame. I don't know why they've done that,” says Molyneux. Then, to...
