Even from the outside looking in, it's plain to see that EA and BioWare didn't exactly mesh well. BioWare devs have repeatedly suggested as much, with both Mark Darrah and David Gaider shedding some light on the difficulties they experienced at the hands of BioWare's parent company.
Now, fellow BioWare veteran James Ohlen is adding his voice to this, revealing that EA shot down the chance to reboot Star Wars: The Old Republic. Speaking with PC Gamer, Ohlen explains how the reboot would have addressed a bunch of issues from launch, and brought the MMO more in line with the KOTOR games that came before it.
In the interview, Ohlen shares his regrets with The Old Republic. He says that it became less of a KOTOR game and more "WoW in space", something he wanted to rectify with a big reboot update he cooked up in 2015.
"It was the chance to do Knights of the Old Republic online, it was a chance to [put right] everything I'd said that we'd messed up," Ohlen says.
The idea clearly gained quite a bit of traction. Ohlen got it past both an EA exec and Kathleen Kennedy from Lucasfilm. He'd even had...
