Rocket League On Unreal Engine 6 Announced At Paris Major

Rocket League On Unreal Engine 6 Announced At Paris Major

From TheGamer (Written by Jack Coleman) on | OpenCritic

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During the ongoing 2026 Rocket League Championship Series Paris Major, Epic Games and Psyonix delivered on a major announcement they'd been building up to for weeks, with several professional players and onsite content creators alluding to the announcement over the past few days.

The future of Rocket League will be on Unreal Engine 6, something that's been highly anticipated by players for years. Rocket League was originally developed on Unreal Engine 3, which has undoubtedly hampered the ability of Psyonix to update the game as regularly as they would probably have liked in recent years.

We got to see a brief clip of Rocket League running on UE6, and it looks damn near photorealistic. There's no hint at when it's going to be coming, though, so it could be a ways off.

Unreal Engine 3 doesn't have many of the contemporary features that developers enjoy with modern engines, and it's harder to train junior developers on an old engine when they're more familiar with UE5. We've seen teams like Halo Studios and TT Games face similar struggles with old engines before eventually opting to switch to Unreal.

Though many are sure to be excited about the announcement, there...

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