Through a mod, gamers have been able to try out a version of Nvidia's controversial DLSS 5 before its official release. This hasn't done anything to help the tech's reputation as an AI slop filter, as its AI-powered "improvements" to game visuals often produce uncanny results, conflicting with the developers' original vision.
However, the tech has one public supporter in the industry: Daniel Vávra. He is best known as the director of both of the Kingdom Come: Deliverance games, and often weighs in on discourse in the industry. This has been no exception, with Vávra praising DLSS 5 while sharing the results it produces with Kingdom Come: Deliverance 2, and arguing back against fans who want generative AI nowhere near game development.
This all kicked off when Vávra used character models in KCD2 to defend DLSS 5. He said that because the AI filter didn't change the model's geometry, it didn't go against the artists' vision, and actually looked closer to how the model would have looked when the artist created it.
"I often criticised the character artists’ work when certain faces in the game looked lacking in detail and plasticity, and they’d often show me that it...
