Phantom Blade Zero’s First Major Update Is Making Weapon Adjustments, Nerfing Big Boss

Phantom Blade Zero’s First Major Update Is Making Weapon Adjustments, Nerfing Big Boss

From TheGamer (Written by Sam Woods) on | OpenCritic

Character action games often receive multiple major updates in their first few weeks. As player data rolls in and community feedback hits the internet, a game's developer can paint a bigger picture of where the struggles lie. We saw this regularly with games like Elden Ring, and Phantom Blade Zero looks like itwill be no different.

While there was a day-one patch, S-Game has just released details of its first major post-launch update, and it includes one big boss nerf, other boss changes, and adjustments to the way that the game's best weapons sound and feel.

S-Game officially revealed details of its first big update on WeGame, a Chinese PC gaming platform operated by Tencent. It's the company's Chinese equivalent of Steam, which is now available in the country.

Phantom Blade Zero's first update is headlined by a nerf to one of the game's most important bosses, alongside other changes. You can check them all out below (translated by machine translation):

It's a solid set of changes and fixes. Early player complaints led them to adjust Phantom Blade Zero's settings to make weapons sound more realistic, something S-Game has now done by default.