Character action games often receive multiple major updates in their first few weeks. As player data rolls in and community feedback hits the internet, a game's developer can paint a bigger picture of where the struggles lie. We saw this regularly with games like Elden Ring, and Phantom Blade Zero looks like itwill be no different.
While there was a day-one patch, S-Game has just released details of its first major post-launch update, and it includes one big boss nerf, other boss changes, and adjustments to the way that the game's best weapons sound and feel.
S-Game officially revealed details of its first big update on WeGame, a Chinese PC gaming platform operated by Tencent. It's the company's Chinese equivalent of Steam, which is now available in the country.
Phantom Blade Zero's first update is headlined by a nerf to one of the game's most important bosses, alongside other changes. You can check them all out below (translated by machine translation):
It's a solid set of changes and fixes. Early player complaints led them to adjust Phantom Blade Zero's settings to make weapons sound more realistic, something S-Game has now done by default.
The nerfing...
