Wardogs Threatens To Ban Players Over In-Game Setting

Wardogs Threatens To Ban Players Over In-Game Setting

From TheGamer (Written by James Lucas) on | OpenCritic

I've never been that sweaty about playing competitive shooters. I used to run around in Counter-Strike: Global Offensive with an M249 trying to get an ace, or crouch spam in PUBG to try and make friends. But I have played with people who cranked the resolution down to 800x600 to make targets appear stretched and easier to hit, or turned shadows off completely. They're in-game settings, so it's fair game, even if it's a little OTT. Wardogs, bizarrely, disagrees.

In a new post outlining its plans for Season 3, developer Bulkhead claimed that lowering in-game settings is now a bannable offense if your computer is good enough to handle higher-end settings. Basically, the team acknowledges that lower settings offer an advantage in competitive play, but only those with lower-end hardware are allowed to use them. It's one thing to go after aimbot and wallhacks, but targeting players for their in-game settings is overreaching a little.

Wardogs has an ultra-low 'potato shadows' setting that effectively removes them to improve performance.

"In Wardogs we don't allow users to set 'potato shadows' via in-game settings unless we've detected their hardware is min spec,"...

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