Shattered Space is already taking the Starfield community by storm but part of the expansion's success may be due to it lifting some design principles from one of Bethesda's most beloved role-playing games. Embracing a theme of cosmic horror, Shattered Space's environments are a far cry from the base game which champions a more optimistic take on interstellar discovery. In particular, the city of Dazra has drawn many comparisons to an iconic Elder Scrolls game and it seems that sense of familiarity was intentional.
Per GamesRadar+, Bethesda Design Director Emil Pagliarulo noted that Dazra, the capital of House Va'ruun which was introduced in Shattered Space, took plenty of inspiration from The Elder Scrolls III: Morrowind:
"I think it’s really unique fictionally and aesthetically, especially when you compare it to the other cities in the game. It tells the story of a human faction that is at the edge of 'normal' civilization. Pushing the boundaries of the game’s NASAPunk aesthetic, certainly, but also, on a lot of levels, pushing the boundaries of what is and is not culturally acceptable. In fact, Morrowind and its themes and overall vibe were a big inspiration ."
Morrowind stands out amongst the Elder Scrolls settings...