The story behind The Day Before is a bizarre one. Advertised as an MMO, it was at one point the most wishlisted game on Steam. Then, it launched, and everyone hated it. It wasn't even an MMO, and was much more akin to an extraction shooter - albeit a very basic one that fell apart very quickly due to bugs and performance issues.
Now, Fntastic is back, and asking the gaming community for a second chance. As part of this, it's given its own view on what went wrong, pinning much of The Day Before's woes on overpromises and poorly communicated marketing.
"Everyone deserves a second chance," said Fntastic, announcing that it's back and hoping to fundraise for its next game. "We deeply apologize to everyone for The Day Before and take full responsibility for what happened."
The studio has been responding to tweets, and in one reply, explains what it views as the problem with The Day Before. "Among the factors that led to the failure were overly ambitious goals with a low indie budget, a team with no AAA experience, and excessive marketing, which we deeply regret."
However, it doesn't seem that many are convinced. In another reply,...