The Elder Scrolls Online has an incredibly unique PvP mode in Cyrodiil. The vast expanse that we once explored in Oblivion is now the front lines of the Three Banner War, and it plays out almost like one big RTS game as huge armies of players descend on keeps and tear down the gates to expand their factions' dominion on the province.
If you top the leaderboards, you can even become the Emperor.
But such an ambitious, sprawling mode that pits huge groups of players against each other is bound to have problems. Lag has been a major issue with Cyrodiil since ESO launched in 2014, and while it has been significantly reduced in the decade since then, lead combat and PvP designer Brian Wheeler would love to take it even further.
"I would like to go back to Cyrodiil and get the performance better," Wheeler tells TheGamer. "I want to really go back there and see what we can streamline, whether it be guard logic or some underlying things we need to do to abilities. We have been making some passes over the course of the past five or six years, to really address some of those [issues] besides...