Tim Cain Explains Why His Cult Classic RPG's Don't Get Sequels

Tim Cain Explains Why His Cult Classic RPG's Don't Get Sequels

From DualShockers (Written by Dashiell Reynaldo) on | OpenCritic

Although Tim Cain is largely credited as the co-creator of the original Fallout, as a seasoned veteran in the gaming industry, there are many other RPG projects you likely know him by. Many of these, such as Arcanum and Vampire: The Masquerade - Bloodlines, have achieved a cult following, with fans always begging for follow-ups or sequels.

Although Vampire: The Masquerade - Bloodlines is set up for a sequel, its team is now entirely separate from the original's and has already gone through some development hell. Also, with many of these games being decades old, requesting any substantial follow-up is basically pointless.

As recently reported by PCGamer, Tim Cain has gone on record to explain exactly why these cult classic titles will likely never get sequels, putting the nail in the coffin for all fans constantly begging for more.

Simply put, game development is as much of a business as the movie industry, making it hectic but simultaneously predictable. As usual, the barrier of money and fan interest is usually the silver lining between your cult classic games becoming a broad, multi-entry series.

The moniker of “cult classic” means that the piece of media gained cult...

See full article at Dualshockers