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If you're looking for a soulful, artistic shooter "Superhot" is it.
I found "Twilight Princess" to be even better than when it was first released. It felt like coming home to one's childhood bedroom, revealing the impermanence of "home" while affirming the life-giving importance of having such shelters to return to from time to time.
"The Division" rewards tactical thinking. One memory I retain from my week with the game involved running up and crouching behind a concrete abutment, while on the other side an enemy was shooting. I tossed a health station behind me to regenerate my health then tossed a turret behind the armored gunner. As he staggered from the turret, I popped up from behind cover and eliminated him.
“EA UFC 2” is an effective tribute to of professional sport fandom, the spirit that causes the crowd to roar to life not in appreciation of another person’s actions but because they believe it means something for them to have witnessed it.
Once you deduce how to use the multifarious forms of interactivity, The Show is wonderfully calming when the rhythm of pitching becomes zen-like. As the controller beats like a frantic heart when the bases are loaded, the physiological feeling of vibration sends you inside yourself.
An interesting science fiction game let down by its live-action series tie-in
With its handsomely-crafted labyrinths and rigorously paced combat, "Dark Souls 3" hits all the notes that aficionados have come to expect. Still, I hope Miyazaki's next creation finds a new way to cut against the grain.
Along with games like “Cibele” and “That Dragon, Cancer,” “1979 Revolution” sets a new path for games by providing a template for how the medium can tell stories grounded in ordinary life. Some of my favorite episodes in the game were much less spectacular than the incidents one normally sees in games like the aforementioned family dinner or tending to the wounds of an injured protester.
‘Samorost 3′ is a strange and beautiful point-and-click adventure game
"A Thief's End" is less a conclusion to Nathan Drake's story than an affirmation of the inconclusive wreck it has always been.
"Battleborn" is an okay shooter but it's certainly not a memorable one.
What "Doom" gets noticeably right is its pacing. The ebb and flow of combat is as balanced as a keystone.
A flawed but effective take on parkour
Prospective players should be ready to look outside the game for solutions — there are online images to consider, timestamps to mull over, a reddit thread to consult, and even emails — actual emails — to send.
In this Lego game, there's just enough comedy to get you by.
The game is a procession of stately, grim exclamation marks. It is visionary art.
I Am Setsuna is the polar opposite of a subversive work it. It’s earnest and conventional but also alert to the vast scope of human fallibility and treachery.
[A]ll told, “Headlander” left me in a mellow state with few regrets over the three days that I spent with it.
A nice swim through a virtual world
Perhaps “No Man’s Sky” will, over time, evolve into something more interesting if players are given the tools to terraform planets and to make them more fulfilling sites for exploration. For now, this is a game whose concept is more interesting than its execution.