Christopher Byrd


122 games reviewed
84.5 average score
85 median score
50.0% of games recommended
Are you Christopher Byrd? If so, email [email protected] to claim this critic page.
Sort by: Page 1 of 13
90 / 100 - It Takes Two
Apr 2, 2021

Alas, what should be a runaway creative success for the game’s director, Josef Fares, is marred by a tone-deaf narrative element which shows that asinine ethnic caricatures unfortunately still exist in video games.

Read full review

80 / 100 - The Medium
Jan 28, 2021

Although “The Medium” is billed as a psychological horror game, I found it to be consistently unsettling rather than scary. There is a vengeful monster that Marianne must deal with intermittently, but except for one breathtaking scene where he chases her through different realities — resulting in shifts in perspective that strike like tidal waves — I didn’t think much of him. Nothing robs a creepy game of its power as forcing a player to confront the same monster too many times so, thankfully, the monster encounters are nicely spread out. “The Medium” might not have the most nightmarish adversary but its blanketing, foreboding atmosphere and uncompromising ending amply makes up for it.

Read full review

8 / 10.0 - Dead Cells
Dec 2, 2020

And as painful as the end of a run can be, “Dead Cells’” steady introduction of new mechanics made it easy for me to pine for one more go. In my view, that’s the hallmark of a successful arcade experience.

Read full review

I’d wager that Marvel's Spider-Man: Miles Morales will be remembered as the year’s most ingratiating family-friendly video game. It is a feel-good, unabashed spectacle that controls well, looks great and has a hyper-efficient story line that never tries to overdeliver.

Read full review

8 / 10.0 - Tell Me Why
Aug 21, 2020

By cleverly leaning on the conventions of YA fiction — supernatural elements, family conflicts and the like — the studio has hit emotional peaks rarely, if ever, seen before in gaming (both the first and the second Life is Strange games left me misty-eyed).

Read full review

Jul 17, 2020

Ghost of Tsushima is a vast game. I have poured at least a couple dozen hours into it but have much left to see. I suspect it will keep me enjoyably busy until the leaves fall from their trees and the next console cycle begins.

Read full review

9 / 10.0 - Half-Life: Alyx
Apr 3, 2020

“Half-Life’s” ties to survival-horror shine in “Alyx.” One enemy that most who have played “Half-Life” will remember are the Barnacles — monstrosities that attach themselves to the ceiling and dangle their long, thin, dark tongues close to the ground. VR makes their presence more unnerving. A random moment I loved happened when I pulled an object toward me that a Barnacle caught then with its tongue and devoured. I moved into place underneath it while carefully avoiding its grotesque appendage and fired a few shots, killing it and causing it to spit up my item. In that moment, and several others, I felt noticeably transported to one of the most vivid science fiction worlds I’ve experienced.

Read full review

70 / 100 - A Short Hike
Jan 21, 2020

Twee as it is, it’s an achievement that shows how a familiar video game form can be made into something more quiet and unhurried than one might be used to; personally, I’m all for that.

Read full review

9 / 10.0 - Disco Elysium
Oct 17, 2019

Over the length of this very long game you’ll travel back and forth across the streets of Revachol, repeatedly interviewing and following up with people. If you’re not averse to reading loads of text that is often funny and given to riffing on different ideologies, it can be an easy rhythm to get into. Don’t dawdle. Go ahead, run toward the wild side.

Read full review

Aug 1, 2019

Wolfenstein: Youngblood provides a decent co-op experience for friends to indulge in. It’s like going to a place where you know the service is fine and you wouldn’t look for anything unusual.

Read full review

Sort by: Page 1 of 13