Gaming Nexus
HomepageGaming Nexus's Reviews
RIVE is a fun, albeit really challenging blend of space shooter and platformer. The intense challenge early on might turn off less experienced players, but those who want a great challenge should enjoy it. Just get used to having blue-colored drones explode in your face quite a bit.
They really don't make 'em like this any more. The Witness is an amazing game that you'll love to hate for its challenge, cursing it, wondering why you made the purchase, and then something will click for you, and it'll become one of the best games you've ever played.
The Frostbite engine has allowed FIFA to take the next step in gameplay, with better mechanics and smarter AI to create a bigger challenge. The Journey mode will suck in those wanting a new single player experience while Ultimate Team and Pro Clubs will give all the online players the fix they want. This is a must have for fans of the beautiful game.
There’s a reason why Dear Esther spawned the “walking simulator” genre. It was the first, and is still one of the best, exploration games you can play. On your second playthrough, however, the directors commentary is why you're really here.
Forza Horizon 3 brings an incredible diverse open world in the Australian Outback that begs to be discovered. With a great soundtrack, a plethora of vehicles to unlock, and plenty of challenges varying in difficulty, Horizon 3 proves to be a must buy for racing fans.
Like the Cleveland Cavs, NBA 2K17 is a championship caliber basketball game.
Eyes of Heaven offers a wacky story with plenty of varying dialogue that will bring in even the most casual Jojo's Bizarre Adventure, but the gameplay is average at best that doesn't offer much substance other than making sure the button mashes connect before the opponent's does. Fans of the anime will appreciate this game, but the casual gamer will not get much out of this title.
Despite the Wii U or 3DS not getting the original game, Noitu Love: Devolution is a fun game, though the difficulty range can be pretty big between Normal and Hard. However, that adds to the replayability and once you get through Normal difficulty, you should be ready to tackle Hard. It took a while to grow on me but for five dollars it’s definitely worth it.
Despite being a little over the top at times, violence-wise, Mother Russia Bleeds is a fantastic brawler at it's core. Addicting gameplay with a classic look, this one should keep you and your friends entertained time and time again, just like the classic beat'em ups of the past.
Over the years Worms has tried a few times to freshen up its franchise by changing the formula a bit, sprinkling in 3D, and other gimmicks. Worms WMD is a back to the basics effort that proves the original formula is the best one. There is nothing broken about the gameplay. While it could use an injection of pace, it delivers a great experience both offline and in online multiplayer.
Good gameplay improvements and a much needed change in commentary have made the in-game experience feel fresh, but the offline game modes have largely been ignored with the same boring options except for the minor inclusion of game planning that is generally determined by the CPU anyways. Madden is fun, but running game improvements aren't enough to suggest that this is worthy of another $60 purchase.
This is a game that will still be talked about five years from now—even 10 years from now. Inside was pretty much three hours of me shaking my head, clutching my chest, and realizing every few minutes that my mouth was hanging wide open. It’s an analog science-fiction thriller, and so good that it’s impossible to improve upon. It’ll get right inside you.
Phoenix Wright: Spirit of Justice is a satisfying and appropriately crazy end to the second trilogy of Ace Attorney games. It retains a few of the persistent annoyances I have with the series, but the story is just as insane as ever and the cases are tough, lengthy and fittingly absurd turnabouts.
Axiom Verge is a great game with plenty of exploration, and the additions to the Wii U version were nicely handled. Fans of the Metroid series will likely want to check it out. Be cautious however, as there's a lot of back tracking to previous areas that felt like it could have been handled better. If you can get past that, you have a great Metroid-style game that feels like it belongs on an 8-bit or 16-bit system.
Telltale’s first Batman episode is marred by technical issues, but the writing, gameplay and presentation are superb as always. Maybe hold off for a couple weeks while it gets patched, but after that, Batman fans should definitely take the plunge.
The moral of this story is: No man is an island—not even Sean Murray and his buggy mathematical superformula. No Man's Sky is an ironically small game, but it has a big, beating heart at its center, even when the procedural generation and the sometimes narrow-scoped world building tries to hide it.
A simple concept that is very well executed, Hue is a nice change of pace from the usual game releases. The narrative is the provoking in the game play what surely stretch your mental muscles.
Attack on Titan is an impressive feat, nailing the movement of the anime and that satisfying feeling that you get when taking down a titan is captured almost perfectly. There's a few minor flaws here, but for fans of the series, you're hardly going to notice.
Less bang for your buck is the best way to describe Hatsune Miku: Project Diva X. You've got a truncated songlist that has to be milked for modules, giving this series a grind game that it never needed to have. It's still got some great music and the presentation is as excellent as ever, but it still feels like we've been shortchanged somehow.
Although it doesn't supply intense space battles like Sins of a Solar Empire or Stellaris it doesn't have to. Instead Master of Orion delivers an exciting universe where every action has a diplomatic action or consequence you can act on. The AI does a fantastic job at staying true to each races individual strengths and weaknesses during a campaign. The game is so well designed. Micromanagement and nitty gritty work is made effortless. Just look at how players control pops on each planet. The screen is never cluttered with useless data and comedic relief is delivered through news highlights of a galactic news network.