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All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I've found it worth the price of admission, and satisfying once consumed.
Byzantine battle systems and sluggish pacing will keep the mainstream at bay, but an epic adventure awaits serious Japanese RPG players
Solid Star Wars vibes and great starfighter battles are stymied by a stingy reward system designed to make impatient players spend real money
Bottom line, Call of Duty: WWII's campaign may not quite manage to fully satisfy players' cravings for a terrific war story, but its online play is an addictive and multifaceted blast.
Ubisoft Montreal's Egypt is a special and spectacular thing; a place worth visiting and exploring even if it weren't home to heroes and villains
MachineGames' classic shooter sequel delivers on multiple levels, the most unexpected of which is its emotional depth
It looks, sounds, and plays like a sunny Sunday morning spent in front a TV with a Nintendo controller in your hand when you were a kid
It won't win any new converts to the show, but long-time fans are in for several hours of serious snickering
Tango Gameworks' sequel gives us a small but satisfyingly scary open world loaded with monsters and dread
There's a bit more to this improbable crossover than just Fire Emblem heroes dropped into a hack and slash frenzy
Monolith has doubled down on what made the original a surprise hit but hasn't addressed its flaws
It's not exactly revolutionary, but it's hard to fault Forza Motorsport 7 for being anything other than the best racing sim around
One of the most visually stunning games of the year – hand-animated by a pair of Saskatchewan brothers – is also one of the toughest
Larian Studios' sequel successfully walks the thin line separating empowering choices and confusing chaos
The improved endgame combined with a far more satisfying campaign makes Destiny 2 an easy recommendation for folks interested in an online shooter.
Smart improvements and additions make this reimagining of a 25-year-old Game Boy adventure a real treat for modern fans
Expect well-architected courses, a small selection of meaningfully varying clubs and balls, and a distinct visual presentation that includes lots of goofy but oddly agreeable quirks, like characters running down the fairway after their balls.
After nearly three years surviving in alpha, The Long Dark has finally launched its long-awaited story mode, and it's worth playing
The Fullbright Company's sophomore adventure comes up shy in emotional resonance, but is still an interactive sci-fi story well worth taking in
The lack of split-screen is a big issue for me and I wish there was a little more to distinguish it from its predecessor. Nintendo will be supporting it with lots of new content over the next year, but you can't score a game based on what's to come. All of that said, I do like what's there right now.