Post Arcade (National Post)
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Red Dead Redemption 2 is the must-play of the year, and elegant proof that grand-scale single-player games are far from obsolete
Ubisoft Toronto's first original IP looks great, plays beautifully, and puts a fresh and fun spin on toys that come to life inside games
In giving up any pretence at story or solo play, Treyarch has created the boldest and most focused Call of Duty in years
The modes and minigames are quite good, but I think the need to use Joy-Cons rather than traditional controllers could prove a little frustrating for people who only have two Joy-Cons and prefer using a bigger gamepad.
Ubisoft's latest historical epic is memorable not just for what it is, but also what it could have been with a little restraint
If there's room on your shelf for just one game in which rubber meets the road, Playground Games' joyous new open-world racer is the one it ought to be
Eidos Montreal's reinvented Lara Croft is as venerable as ever, and the treasure-filled world she explores is pretty appealing, too
Insomniac's wall crawling adventure is polished, pretty, and playable, but also just a little too safe to be declared an open world masterpiece
With an Adventure mode, tournaments, multiplayer, and traditional and motion controlled swinging, this tennis game has something for everyone
David Cage's latest is a thoughtful and gripping tale of androids achieving sentience in a society with a grim history of denying freedom
Undead Studios' new zombie survival simulation captures both the tension and the monotony of surviving an undead apocalypse
Nintendo's cardboard-construction-cum-video-game experiment makes for a pricey but extremely entertaining crafting project for kids
I get the sense that SIE Santa Monica Studio, with some bold changes worth applause, has set out on the right path toward maturing this iconic franchise.
Picturesque setting and unsurprisingly polished game mechanics aside, I came away wishing for something a bit more nourishing.
Rare's pirate simulation is a blissfully uncomplicated blast, but you'll need a close crew of friends to make the most of it
A good little game that's maybe stuck between audiences.
Chad Sapieha and his little reviewer-in-training came away with slightly different takes on Square Enix's blocky crafting RPG
Capcom's latest monster battler is unexpectedly accessible for a series that has a reputation for being anything but
Supermassive Games' virtual reality thriller fails to make the most of both its intriguing premise and its chosen medium
The pink puffball's latest adventure is simple, slight, and hardly worth its steep asking price