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This is a kind of experience that is not necessarily designed to appeal to a broad swath of people, but its pitch perfect execution and strict adherence to its draconian design principles earn it a place in the pantheon of great games.
I like SMITE. I like it a lot, and I wish it well. I'll probably continue playing the game in my off-time, as it provides an easily accessible source of fun. This MOBA is quick and flashy, has great combat. It's a model that seems to be what HiRez is sticking to, so I can only hope that they don't make a huge bunch of changes just a few months after launch. If you like the idea of MOBAs, but haven't really dug into them because of whatever reason, give SMITE a try. It's different without being alienating, and has a lot going for it already.
Diablo III: Reaper of Souls is the game that should have been released two years ago. Even saying that, waiting patiently for this past couple of years, it was well worth it. The inclusion of Loot 2.0, Paragon points, Adventure Mode, and the Crusader has made Diablo III a bright and shiny new game that has finally earned that 85 we assigned to it two years ago.
On a more personal level, Hearthstone is solid enough that if it gets its hooks in you, they will dig deep. The game takes on a Civilization-like level of addictiveness where instead of one more turn, you'll often tell yourself "just one more game". That one more game can quickly become five, or ten, or more depending on how much time you have to spend and I imagine this is going to only be amplified once the mobile versions of the game come online.
While this game is far from perfect, the thing it does the best is capture the feel of what Shadowrun should be and that is a world I want to play in.
South Park: The Stick of Truth is a landmark achievement for Obsidian, Ubisoft and South Park Studios. Not only have they created what will go down as the greatest South Park ever made, but they did so battling against all odds. After the original publisher going down in a blaze of non-glory, people feared that this game may never see the light of day. The Stick of Truth is a truly engaging and entertaining adventure from start to finish that made me laugh more than any game before it. I can honestly say it was worth the wait.
There is a good game here, if you can get past its wrinkles, and one that will only get better with time.
Square has proudly shaken off the ragged cloak of embarrassment that Final Fantasy XIV 1.0 draped over this storied franchise, and with A Realm Reborn has revealed the finest MMO to be released this year and has truly crafted a game worthy of the title Final Fantasy.
Somewhere along the way, [Red 5] got a little lost, but they're back on track and with a thriving but small community they're onto something very special. It's a little rough around the edges right now, but I'd heartily recommend Firefall to anyone who's sick of the same old MMO fodder. Just be prepared to roll with the work-in-progress nature of the game, and you might be pleasantly surprised at the fun on offer.
Neverwinter is worth a visit by anyone who is a fan of both MMOs and of action-RPGs. Despite some glaring issues, including the lacklustre PvP and the Zen Market, the game is wildly fun and is a worthwhile detour on one's journey through the MMO space today. It remains to be seen what Cryptic does with the feedback it has received from the players during the past month, but Neverwinter is one to keep an eye on as time goes by. As the title says, Neverwinter is an Astral Diamond in the Rough.