WWE 2K20 features a lot of modes and a full WWE roster but that's all you get in the game. If you want to enjoy the game, you have to get along with numerous technical issues, forget about any online feature, and get used to the awkward narration of MyPlayer.
The Elder Scrolls Online: Dragonhold expansion brings with it a multitude of new story, expansive player experience with the Khajit, and a new daily system that would make any developers jealous. There are around 10-20 hours of content with actual dragon slaying and saving cats! #SlayDragonsSaveCats
The Surge 2 feels more like a heavy update for the original game with minor gameplay changes, new world and settings, and well-designed bosses. It still delivers an enjoyable hardcore experience, thanks to the balanced and smoothly working combat system, but you need to get along with a superficial story and dated graphics.
Call of Cthulhu is a hard game to pin down. It has puzzle and investigation elements reminiscent of an adventure game, some running and hiding in the vein of a horror game, and some character development like one might find in an RPG. What it does have in spades is the Lovecraft mythos, and it does it very well.
Code Vein is a Dark Souls-like game with an anime art style. There are many ways you can customize your character from looks to weapons, even up to the skills you carry in battle. You can literally customize your way of playing and it's worth every single second.
Vigor is a looter-shooter experience that presents a strong form in its post-looting part, but when it comes to action moments, the game lacks required challenge due to its unbalanced design. Vigor will worth playing if the developer attempts to add more new content to the game.
Although there were some cringy-dialogue options and I feel as if I spoiled the entire mystery by asking the curator for advice, I enjoyed my time playing through the story and trying to escape with as many – or as few – survivors as possible.
The Church in the Darkness send you creeping into the heart of the South American jungle to uncover the mysteries of a cult, the lure of their message, and the status of your nephew. Will they welcome you with the love of Jesus or is God the only one in this camp who will have mercy on your wretched soul?
At the end of the day, Swords of Gargantua is a dull affair overall. Sure, when it's working flawlessly it can be enjoyable, but the sword play just doesn't feel accurate enough overall to make it stand out among the great VR wave combat games like Space Pirate Trainer, Raw Data and others. There are plenty of things to unlock in Gargantua, and if you have a friend who owns both the game and a VR set up it can be fun to fight alongside them. However, in the end, the core hook of Swords of Gargantua - the sword play - just doesn't feel up to snuff.