Although there were some cringy-dialogue options and I feel as if I spoiled the entire mystery by asking the curator for advice, I enjoyed my time playing through the story and trying to escape with as many – or as few – survivors as possible.
The Church in the Darkness send you creeping into the heart of the South American jungle to uncover the mysteries of a cult, the lure of their message, and the status of your nephew. Will they welcome you with the love of Jesus or is God the only one in this camp who will have mercy on your wretched soul?
At the end of the day, Swords of Gargantua is a dull affair overall. Sure, when it's working flawlessly it can be enjoyable, but the sword play just doesn't feel accurate enough overall to make it stand out among the great VR wave combat games like Space Pirate Trainer, Raw Data and others. There are plenty of things to unlock in Gargantua, and if you have a friend who owns both the game and a VR set up it can be fun to fight alongside them. However, in the end, the core hook of Swords of Gargantua - the sword play - just doesn't feel up to snuff.
As with their previous work on Dreamfall Chapters, developers have provided players with a breathtaking, interesting world to explore that is set in a historical era and location that is little seen in games today. Wandering through the world is a visual and aural treat that is somewhat let down by two divergent mysteries that are never adequately explored or resolved.
Even without the toys, or even in spite of the toys, Starlink is a great game. Add in couch Coop and this is a fun way to get younger players into RPGs of this scope. It's also one of the few RPGs of this style that deal with space an technology and aren't just pure fantasy. With an interesting story to tell and compelling game systems Ubisoft has built a solid new IP. Hopefully they can continue to expand upon it into the foreseeable future.
Overall, however, I like Deep Sky Derelicts. It's literally the embodiment of "easy to pick up, difficult to master" and it will provide fans of Darkest Dungeon with another terrifying journey into the unknown that will require nuanced and strategic gameplay in order to be successful.
The more you practice The Golf Club 2019, the better you'll get. Not only will you feel better once you hit the links, but you might also find yourself competent and skilled enough to actually finish (and hopefully win!) an entire round! From there, the rest is history. The Golf Club 2019 is a winner in my book and certainly a game that fans of golf sims and realistic sports games will treasure for years to come.
If you’re looking for the next, and perhaps greatest, grand cRPG; if you’re aching for an epic single player adventure; if you’re seeking a setting outside the norm; if you’re hoping for a story that takes you in and hangs on, Pillars of Eternity II: Deadfire fills the bill. It is something special, something you’ll want to play again and again and is a game that will undoubtedly be remembered as one of the genre’s best.
The game is clunky and frustrating. It provides some fun in estimating firing ranges for your tanks, but it makes that fun really hard to get to and loads it with the burdens of no tutorial, subpar UI, and frustrating movement mechanics. Whatever you'd come to this game looking for, it's probably done better somewhere else.