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This spin-off is the unambitious median point in a triple-A market saturated with zombies and stealth-action games that have narrative aspirations.
Far Cry 4 is at its best when you ignore the story and focus on the open world's beautiful, living take on unhinged chaos.
The action's the same as Smash 3DS, but the Smash Wii U package itself is unexpectedly different in ways both big and small.
LittleBigPlanet 3 is a well-intentioned pastiche of different activities that is simultaneously too restrictive and too open-ended to achieve greatness.
Dragon Age: Inquisition is an incredible game -- one that's almost too big for its own good.
The Binding of Isaac: Rebirth is a massively improved version of an already great game that's filled to the brim with horrifying and disgusting imagery.
Assassin's Creed Unity is a gaudy monument to game design by focus-testing rather than creative vision.
Packed with content and freshly remastered, Halo: The Master Chief Collection is the definitive celebration of a series and its fans.
Gabriel Knight: Sins of the Father holds up remarkably well after two decades, but loses some of its soul in this HD remake.
Lords of the Fallen plays fast and loose with the established ideas of better games, but the results don't suck.
Sledgehammer Games finds freshness in familiar territory, delivering the best Call of Duty game in years.
Sunset Overdrive is the uncontested Xbox One system-seller in Microsoft's fall 2014 lineup.
If science fiction Civilization is an appealing prospect to you, Civilization: Beyond Earth will satisfy that promise on nearly every count.
Bayonetta 2 is a game whose gargantuan barrage of sex, violence, and surrealism sets the mind on fire in the best possible way.
Skylanders: Trap Team seems intent on forcing players to open their wallets if they want the full experience of what the game has to offer.
The Disney magic shines brightly in Fantasia: Music Evolved, and Harmonix has delivered another great reason to own a Kinect.
The Evil Within is almost pitiable in its need to recapture the fresh tension and anxiety of Mikami's best work.
Borderlands is a game of deadly math, but the numbers don't quite add up in Borderlands: The Pre-Sequel.
Dark Souls II desperately needed Ivory King's detailed frozen wasteland.
[Alien Isolation] is a remarkable work fueled by fearful tension and exhausting stress.