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Jessika cannot be recommended lightly, as although the premise for the plot is promising, the factors of suicide and problematic elements of Jessika's characters could have been handled and portrayed better. In the end, the plot seems to rely on the shock factor of the subject matter and does not put enough focus on its delivery, leaving those in control with a sense of wanting more from a title that demanded so much of them.
Eternal Hope is reasonably well designed in terms of gameplay, even if the controls feel sloppy and some puzzles do not always make much sense. It is difficult to make puzzle games last very long, but this one definitely has enough length for its low price point. A stronger story or tighter gameplay would have made this game into a great one, and the team behind this adventure certainly has the potential to do it, but as it is, Eternal Hope just lacks focus.
Collapsed is the sort of title that has good ideas but lacks the polish and follow-through to recommend. Some of the issues might be patchable, such as lack of button reassignment, item crafting rework, or painfully-frequent falling into the floors, but fundamentally this lacks what makes the genre itself so enjoyable. The controls feel far too stiff and combat suffers from wild difficulty swings. While the hope of new gear or skills keeps people going, it is not long before even these fall before the general frustration of playing.
NBA 2K21 is still a wonderful digital simulation of basketball, with a wealth of modes to enjoy, but the MyCareer story has become stale and the microtransactions far too prevalent. This is not the step forwards that it needed to be to keep the series fresh and engaging. In other words, this title does not provide a compelling argument to upgrade from last year's version.
This is a fantastic beginning to the sequel that fans were waiting for. Corpse Party is so unique and intriguing that it's excellent to see the series is here for the foreseeable future. With the chapter that is available providing such a tight and fun experience, the stable experience of the game once you've surpassed the errors, and the promise of more to come, Corpse Party 2: Dead Patient is worth your attention. Just stay away if the tortuous atmosphere of the story sounds disturbing, as it's much darker than you might expect.
The Coma 2: Twisted Sisters does so much right that it is scary in its own right. As with the game that preceded it, this sequel elevates all of the individual elements that made the prequel feel special. With strong design, systems and an intriguing story, this title will be hard to put down. Heartily recommended for the strong of heart and those who want a very unique and tailored horror game. With stakes this high, it is a truly heart stopping experience: dead good.
Tiny Racer is an extremely hard title to recommend to anyone. The non-contact racing is fine, and if there was an option in the settings to complete races without bumping into other cars or getting flung off the course by a ramp, then this might have had more going for it. Heck, even if it threw the racing out the window, and instead became a stunt-game that focused on accruing points for performing crazy and whimsical stunts, this would've been a more enjoyable experience - but alas, Tiny Racer takes the best parts of 'yeeting' toy cars in a bedroom, and turns it into a highly frustrating digital experience.
Sense: A Cyberpunk Ghost Story nails the Cantonese-flavoured, paranormal horror aspect, but fails as an adventure game. Apart from the bugs, untrustworthy mechanics that can erase an hour of progress just because something didn't work as intended, and the lack of a decently told story, this is mainly hard to recommend because its main gameplay loop revolves around running back and forth between the same handful of rooms, trying to "convince" an item to be picked up, by first finding a reason to… even though you've already done so.
Using the Soulflame to conquer Ki's challenges gives Evergate a twist on the usual style of puzzle platformers.
Well, it was never in doubt really, was it? Super Mario 3D All-Stars represents the pinnacle of platforming goodness and with perfect ports, as well as top notch optimisation for the console, it's a must-buy.
It's great to have a new Vanillaware title on PS4. The bleak future presented with a writhing tangling plot makes for an excellent setting, showing that the team isn't just a one-trick pony. 13 Sentinels: Aegis Rim is hampered by a slightly tedious battle system but, luckily, the adventure and story scenes are excellent and easily elevate this to greatness. An excellent, unique, niche title that is absolutely recommended to fans of Vanillaware and those who like things to be a certain flavour of Japanese.
Watch a video of someone playing The Eternal Castle [REMASTERED], and you'll love it. The faux-retro, 2-bit colour palette has been used to paint a dark, grungy, and deeply atmospheric post-apocalyptic Earth, whose style will surely be appreciated by - very - old-school PC gamers. A great art style can never replace great game design, however. The visuals make it hard to understand what's going on, leading to even more trial-and-error that's already needed, not to mentions that the controls are a bit of a mess. There are things to like here, but the ride isn't usually that exciting.
Kingdoms of Amalur: Reckoning's MMO beginnings are pretty obvious due to how generic the world and its lore is, and from how repetitive and… non-role-playing-game-esque it actually is. This is basically a simpler, more casual friendly version of Skyrim, and while definitely somewhat enjoyable, it's not exactly "the best RPG of 2012" as some have claimed. Even worse? The remaster of this generic MMO-ish "RPG" is a total lie. Put the original next to its new version, and it will be easy to assume that the developer just played with the contrast and saturation gliders a bit, and nothing more than that.
Activision have continued their revival of 'old-meets-new' with the latest Tony Hawk instalment.For all intents and purposes, it retains the charm and thrills from the original while adding on new quality of life bells and whistles. It hits the nostalgia notes whilst also completely revamping the stages, soundtrack, player models and almost everything else imaginable. This is now the definitive method to enjoy the first two games in this iconic franchise.
Tower of Time does everything right an RPG in this style should. It feels like a breath of fresh air, and a throwback at the era when PC games where in their heyday, with stellar writing carrying them instead of graphical prowess. The sense of exploration and story interwoven is very good. The sole thing, and it is a big one, is the controls and general port are a mess. Controls should not be this bad, and it drags down an otherwise great title.
Niche is cute, and has some interesting ideas about evolution and adapting to changing circumstances. One of its best charms is the feeling of connection with the first animals as it fades away into a unique connection simply with the continuing family line. These are marred by a very repetitive turn structure, and an exceedingly complex gene system - both serve to get in the way of having fun. The vision is exciting, but the reality is too much of a grind to recommend in any large capacity, beyond the novelty of interacting with life/death in a memorable way, if nothing else.
There are some games out there that are "so-bad-its-good," like most of Swery's games. Outbreak: The New Nightmare is one of those "so-bad-it-gave-me-depression" ones. The developer likely is inexperienced, and working with almost no budget, but not everyone should make a game. The saying "anyone can make a game", means that a good game designer can come from anywhere. All survival-horror fans must stay away from this one.
This is genuinely one of the best visual novels on Nintendo Switch, despite some short scenes with questionable moral content, which many get accustomed to enduring with anime and manga. There is surprising depth and gravity in Nurse Love Addiction, making it relatable despite the fantasy elements. Replaying the game won't be dull in an attempt to find out what happens when Asuka falls in love with characters other than Sayuri, where no doubt many more mysteries await.
Cat Quest II succeeds in taking the concept of the original further, and making it a more compelling experience. The improved story, co-op play, and extra variety, essentially make it the bigger, better, more interesting version of the original - almost like a GOTY, or complete edition. Unfortunately, however, it fails to completely remedy the repetitive nature of some of the content, and in taking the tedium out of the level grinding. Overall, a commendable second tale in the world of Cat Quest, and one which is thoroughly recommended.
Coming as a complete surprise, the quality of the art and characters deserves tremendous praise. A single story is interesting, avoiding typical RPG tropes, and engaging from start to finish, which makes it more insane is that there are six stories in this game. Frequently Brigandine will surprise you with moments of extra quality, like the frequency of the artwork screens depicting what's happening. The only thing holding back this title from being a truly phenomenal experience is the repetitive music, some small graphical issues battle-wise, and how much time the actual warfare can take.