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Spuds Unearthed ultimately fails in all respects.
La-Mulana is an exceptional metroidvania, but only to those who are capable of braving its meticulous ruins. Understanding the symbols and meaning behind so much of its cryptic messages is only half of the battle. Being able to meet it physically is another story, since the enemies care as insane as the ones in old-school Castlevania, and the traps are more methodically implemented. The adventure is epic with quite a few miles to it.
This adrenaline-pumping, tough as nails run-and-gunner, isn't retro-inspired, but pure retro! Besides that, it's also tons of fun. That being said, it has a couple of issues, like some annoying hit-boxes, a lack of balance in terms of difficulty and weaponry, and, finally, the fact that it doesn't add anything new to the genre. It's great, but it could be so much more.
In spite of an ending that leaves much to be desired, Ys: Memories of Celceta is a great action-RPG that re-contextualizes a decades-old franchise for a modern audience.
Some pretty cool ideas and fun battle set-ups are largely handicapped by bad controls, and the campaign needs some overhauling with its length and unlock structure. These small things get in the way of the simple fun of watching crazy battles unfold. Ultimately, there are only so many things to try before it starts to become boring. Largely the battles are its strength, and far too often the game trips up on itself, when it would be better served getting out of the way.
Considering how mindless and tailor-fit for mobile audiences the substanceless gameplay loop of Shop Titans is, one has to wonder why Kabam saw fit to pursue a PC release. Of course, the "why" is made painfully clear the moment players hit their first wall. Progression is very blatantly designed around micro-transactions. Anyone who doesn't want to spend a dime will need to contend with a very long grind. Even then, the game actively withholds items and content from players who don't want to spend real money. Worse yet is the monthly subscription service, which Kabam fully expects anyone who wants to play Shop Titans in earnest to purchase. Already aggressively mediocre experience by design, jumping from mobile to PC has done Kabam's shopkeeping "simulator" no favours. Shop Titans is worse than video game junk food; it's slop.
Ion Fury blows the Build Engine's dust off, and manages to offer something that seems to hit all the right - nostalgic - notes, but it sort of misses the most crucial ones. Gunfights feel awesome, but the level design is anything but, leading to the many quitter moments being dull as hell. Plus, Voidpoint's creation lacks character, and plays its "comedic" card a bit too safe for something that's meant to be a return to the days of Duke Nukem's political incorrectness. As for the Switch port, while currently the only way to enjoy this on the go, this is definitely something that plays a lot better on the PC.
The definition of niche visual novels. It's easy to see that there is probably a demographic for this story and its geeky exploration of trains, but the slow pacing feels wrong. The exploitation of its childlike characters, mixed with a lack of a choice system means that this is very hard to recommend, even though the technology and artwork is commendable.
While not revolutionary by any stretch, Mortal Kombat 11: Aftermath breathes new life into the experience in smart and welcome ways. With the exception of the average Robocop, the new characters are unique and brimming with potential, and the story content is a short but sweet trip through the world of Mortal Kombat post-MK11 - hefty price-tag aside.
So much information, and so many possibilities that it can be almost scary. On the other hand, players are given the opportunity to design a whole new period of life for their Sims. While not always easy to navigate, Discover University definitely adds a lot to gameplay.
Previous compilation titles from Nintendo have often bundled in controllers to these types of packages to help them sell, such as including a Wii Remote in Wii Play and Wii Party U, essentially making the game great value for money. 51 Worldwide Games doesn't do this. Instead, this can stand tall knowing that it compiles a number of brilliantly addictive games that can be fun to play alone or with friends. Almost all can be played in a quick pick-up and play fashion, which can be handy for those looking to play in short bursts, whether on a short commute, or in a party scenario. Online matchmaking should perhaps be refined so that people match players first, and select games after, but this aside, 51 Worldwide Games is a fantastic budget title that all Nintendo Switch owners should buy!
While far from the definitive version of the 25+ year-old classic, realMyst: Masterpiece Edition remains a highly atmospheric, and immersive first-person adventure.
Frostpunk is quite simply one of the best city-building experiences on the PlayStation 4 with a highly detailed narrative written for four huge campaigns. The sadness in there only being four campaigns is a true testament to the team at 11 Bit Studios, as they have crafted such a memorable experience, with gut-wrenching decisions at every turn. The savagery of the game can have long-lasting effects that can carry into the subsequent play-throughs, as the memories of what arose from making previous decisions can sway future decisions down other pathways. For those who wish to experience a more laid-back 'Sim City' like experience, then this title may not be the right title to jump into. However after experiencing this, it will be easy to feel anxious to see whatever the team behind it has in store next.
Missile Command: Recharged on the Switch eShop, is a cheap release that doesn't do much… but does everything right. It's about just as straightforward as the 1980 coin-op, and it can be had for a little stack of quarters. It is therefore hard to complain at the simplicity, as what is available plays well, at least in handheld mode, and the experience does prove surprisingly addictive. Well, no, it's not so surprising, really - it already was addictive 40 years ago, even on Atari 2600, so it would be hard for it to not be so on the Switch. It may be simple and repetitive, but this is one which, installed on the system, can make a short bus ride or car trip much less dull.
Thunder Force AC is a fantastic classic shoot 'em up, and its inclusion on Switch, along with some added bonuses, is a welcome addition to the SEGA AGES line-up. It is only held back by the lack of the original version, Thunder Force III, of which this one is but a slightly remixed version. Seems like a lost opportunity, but here's hoping the developer won't dare releasing it separately.
Picking up Guard Duty is going to be massively dependent on whether you were around in the heyday of classic point-and-click adventures, or holding onto some morbid fascination for this type of puzzle-filled journey. This a really enjoyable experience that does require that certain way of '90s thinking to complete. What would look like a pocketful of junk, quickly becomes a series of intricate contraptions in the mind of a seasoned adventurer. Length-wise this is short and sweet, if you know what you are doing, but could easily become much longer without proper guidance. Savour it, get lost in the humour and characterisation of each of the common folk, and enjoy a great, nostalgic experience... then petition for another Discworld when you complete it.
Xenoblade Chronicles: Definitive Edition's appearance on the Switch has been a long time coming, but it couldn't have come at a better moment. It's the sort of immersive, feel-good experience that gels well with a modern quarantined life. It begs to be lost in, and boasts a phenomenal story, memorable characters, and a beautiful world to explore. Not even the periodically clunky combat can get in the way of that.
Dull visuals, repetitive, amateurish electronic tunes, simplistic level design, and a control scheme that simply feels wrong here, make Avoid - Sensory Overload an arcade title that should be… well, avoided.
Available on pretty much all of the virtual reality headsets, there is not really any excuse not to pick up this addictive and exhilarating rhythm game. Polished now to a truly premium product, it stands proud alongside other competitors in the genre, and is a compelling opportunity to lift up that headset and go for a dance. The shipped tracks combine a diverse and perfectly curated blend of synth and electronic music (with a bit of rock thrown in there) from the likes of Parov Stelar and Jamie Berry. A game for fitness, a game for fun, Synth Riders is worth picking up for any VR owner.
While it's nice to see more and more things get ported to the Switch, there are things that belong on the platform and things that do not. This would be an example of something that does not. A truly tedious experience, after just a few hours. The best thing about The Elder Scrolls: Blades is that it's a fantastic advertisement for playing Skyrim on the Switch.