PSVR has expanded its catalogue year on year, going a long way in proving that the technology is here to stay, and not the gimmick many had thought. While Downward Spiral Horus Station isn't a groundbreaking VR title, thanks to the combat and lack of variety in the "puzzles" letting it down. It still delivers on crafting an immersive and atmospheric experience. Letting its audience step into the void of space. It's another to add to the catalogue of games to introduce non-VR gamers and non-gamers in general into the wonders of virtual reality.
Those without the calmest of dispositions need not apply. HoPiKo is the type of game that can quite easily cost the lives of a few controllers, and on Switch that could get a little pricey for those who like to play in handheld mode. Few will enjoy this, but those that do, will bloody love it this punishing, maddening, insane, brutal, and brilliant pain in the behinds. Those looking to be truly challenged, buy this now.
In an age where remakes and remasters are as hotly anticipated as the biggest AAA title, it's great to see yet another gem from yesteryear arrive, giving players who never experienced it the first time around a second chance and letting players who enjoyed it originally revisit just what made it stand out to them. The Mario RPG series is a perfect example. It is criminally underrated and deserves to be lauded far more. Any new opportunity to do that is a blessing. This was an awesome game almost a decade ago and now it has gotten a fresh lick of paint and it is looking better than ever.
Built to celebrate the 30th anniversary of Final Fantasy, this is a fitting commemoration. The story is wonderful, the writing regularly funny, the turn-based combat is a big reason as to why the series is so adored, and the raising and capturing of Mirages is joyous.
A fun little throwback to a simpler time, and a fun bash in local co-op, but ultimately a little disappointing considering the lack of lifespan. The core Tour Mode is too short and too easy, and then the extra modes are far too limiting to give this sufficient replayability. For fans of the series that didn't already play this in its first release, it's worth picking up to relieve the original, but it's not worth a double dip.
Wingsuit diving is one of the most exhilarating experiences in the world, and while Rush VR can't replicate it, it still delivers an immersive rush. Every aspect of the game feels fluid and fast, but that's not always a good thing, as one of the fastest things is how it gets old. It will take only the most interested player to unlock all of the routes.
It's Speed meets Temple Run, with a heavy Tron filter over everything. It's a fun little runner that has plenty of replayability, thanks to the competitive aspects of the racing, the alternate routes through the stages, and the hidden items to track. However, Razed is quite niche - there's a considerable challenge here and the frustration may be too much for some to handle.
So utterly disappointing and flawed in every possible way… The first few hours, most of it can be ignored, and occasionally the flaws can be forgotten, but only briefly before they come storming back to the forefront. An awful, boring, empty, pointless experience. There is, however, a glimmer of hope. It's worth mentioning that there has already been a Bethesda title that was equally as unimpressive: The Elder Scrolls Online - but looking at it now, it has transformed into one of the best MMOs out there. There's always the hope the Fallout 76 develops the same way and becomes something special, but for now, that seems impossible. It's a world away from that.
The developers will likely not appreciate the comparison, but this is like a stylish drum and bass-centric Flappy Bird. That alone should establish just who the audience is. It's a frustrating, maddening experience that will find a niche audience that just loves punishment, but is certainly not for everyone - or even for many.
The core of the gameplay is basically fetch quests occasionally broken up with uninspired combat sections on the seas. It's all quite dull and repetitive. It's trying to thrive on its charming style and the usual addictive nature of survival games, but even that isn't enough. In addition, there are two to three hours of gameplay here to fully complete the game. It's hardly fun for even that briefest of time.
Monster Boy and the Cursed Kingdom perfectly bridges the gap between old and new, delivering the same style and charm of games from the Master System and Mega Drive, but including the same style of platforming and puzzle solving that have made modern indie titles stand out from the crowd. Essentially, it has captured the heart and soul of the original, and given it a breath of fresh life.
Nippon Marathon is an atrocious game. The kind of "wacky" that is trying far too hard to be funny and failing in every way. Cringeworthy. Buggy. Dull. Between the terrible gameplay and the appalling writing, it's hard to keep playing and not just turn this off for literally anything else. Absolute shovelware, and one of the worst to come to Switch.
Switch's catalogue of top-tier Metroidvania titles just added yet another to its repertoire. Insanely addictive and a hell of a great time. The combat is fast, fluid and frantic, often requiring the better part of valour to overcome and survive the horrors. The local multiplayer and the multiple endings give it considerable replayability, too. Sundered: Eldritch Edition is one of the very best.
The Switch's catalogue of quality indie games adds yet another one to its remarkable line-up. Even better, it's something original - something to stand out against its peers. The combat and exploration elements are smooth and entertaining, the rogue-like elements dig addictive hooks deep, the presentation is surprisingly sharp, and the story is a pleasant surprise. Everspace deserves to be on more players' radars. Another hidden gem, and this one shines more than most.
While it's great to finally see a Taiko reach Europe, it has some disappointing aspects, like sub-par motion controls that make you want to rely on standard controls, and a track listing that is decent, but misses many of the memorable Taiko tracks of recent years - some of which ended up on the PS4 version instead. The decision to have two completely different track listings is also baffling. There are already a bunch of songs on the eShop, including a Ghibli pack that is a must-buy. Those negatives aside, Taiko no Tatsujin: Drum 'n' Fun! is still a ton of fun, and a joy for anyone who has played it in Japan. Hopefully, the first of many in the series to get such a release.
A game out of time; it's wonderful for fans of the series to actually get their hands on this title that almost ended up on the trash pile with the death of THQ, but Darksiders III is so riddled with issues that they just can't be ignored. It feels like a game that was developed many years ago and then put on a shelf, finally now to be released. It feels worse than both previous entries and, worse, it feels more dated than the originals. It's so sad to see this franchise that held so much promise fall so far, and worse it seems unlikely to recover, either. The game hints at a fourth iteration, again retreading the same time period, this time in the shoes of the fourth Horseman, Strife, but if it's of the same level of quality as this compared to previous titles, it may be better if it never arrives.
Final Fantasy XV Pocket Edition HD is a fun little accompaniment to the original and certainly a preferential option for those that want to re-experience the original without investing an ungodly amount of time. That being said, the flaws are rather glaring. It's all far too simplified, and the old-school aesthetic would have been greatly complemented by adding in a turn-based, classic Final Fantasy combat system.
Like all the finest indie titles, Moonlighter has such a simple premise but is done so masterfully it becomes fantastically addictive - from the basic combat, to the Resident Evil style bag management, to upgrading the shop, to selling the goods; every aspect feels great. Combine this with the charming old-school art and you have got a clear winner on your hands. The only real negative is how short the game is and how the story feels a little lightweight. Moonlighter also feels like it would be even better on Switch, so keep an eye out for Cubed3's review of that version soon!