Developer Brace Yourself Games has knocked this one out of the park, making something that feels like a perfect follow up to their wonderful Crypt of the Necromancer, but also manages to perfectly capture the magic innate to a full, first-party The Legend of Zelda title.
New Cinema Labyrinth is wonderful for series fans. For Persona fans waiting on Persona 5 the Royale, this is a great way to fill the gap and is worth the price of admission just to watch the characters from these different games interact together. With so many inside jokes that fans will truly appreciate. Admittedly, the level design could be much better, with the labyrinths themselves a pale comparison to the Etrian Odyssey mazes it mimics. Thankfully, the addictive mapping, Persona-inspired combat, wealth of side-quests and the solid story combine to more than make up for its flaws.
Giga Wrecker Alt. is a bit of a mixed bag, and it's hard to see just who would get the most out of it. There are some great elements in here. Some really great ideas. The sad truth is, it's a pretty poor execution of so many promising elements. The flawed controls, combined with the major issues on establishing how and where to progress makes ultimately for a pretty frustrating experience. Not the good type of frustrating, where a roar and a smile inspires a confidence to overcome. The sort of frustration to lead to just wanting to dump the game.
Moero Chronicle Hyper definitely has an audience, though it's a very niche one. This sort of dungeon crawler can be massively addictive, and it's always good to see someone have the balls to bring a game like this over from Japan uncensored. That being said, there are lots of things wrong with this. Characters designs are lacking; the levelling and skill unlocking systems are flawed; and the story is utterly bland. Many flawed elements, but for the centre of the Venn diagram where "Pervs," "JRPG fans," Etrian Odyssey dungeon crawling fans, all overlap, there are going to be some absolutely overjoyed gamers.
A must buy. Case closed. There are so many reasons to pick this up. For those who haven't tried the series out, this debut on other consoles add up to a wonderful incentive. It's amazing that even 20 years on, these still hold up. The only thing that lets this collection down is that there is little extra to elevate this remaster, other than just a graphical overhaul. Regardless of this small bump, these remain some of the very best Visual Novels out there and with no end in sight for the series, this glimpse of them arriving on new platforms is very promising.
At first glance, there was little promise here. A movie tie-in to a pretty bad movie, so long after it, and clearly taking more than inspiration from another existing popular franchise? Yet, what at first seems like just another shallow Left 4 Dead clone reveals itself to be so much more, it feels more a true successor to its inspiration, definitely one to pick up for groups of friends looking for a new game to enjoy together, even more so for the Left 4 Dead fans out there. If the stability issues can be resolved, this is going to superb and needs to be on more people's radar.
For its current low price, Captain Toad: Treasure Tracker - Special Episode is well worth it. The initial description of recycled levels sounds a little off-putting, feeling that this could be a cheap, low-effort tack-on. It isn't. The new levels are filled with fantastic designs, while the remakes are complete overhauls, almost indistinguishable from their originals.
While it may not be of the same quality as the greats of its era, this is a solid and enjoyable title. The puzzle sections are by far the highlight, but the exploration and Zelda-style progression are all good enough to keep the players coming back. Many, many players who have fond memories of the generation missed out on this one, and its resurrection here gives them a chance to experience something new yet nostalgic. Instead of a new game trying to capture the feel of an era, this is a lost relic, a chance to experience a "new" action-platformer from the past.
Horror continues to be a real winner in VR. The tense atmosphere and the utter helplessness in playing as a child really translates through the headset. While the core gameplay is basic hide-and-seek, it's still a memorable, if short, experience. Though definitely one that is only worth experiencing in VR. While the whole game can be played without VR, it removes almost all of the tension in doing so. However, Intruders is horribly overshadowed by glaring technical issues. The repeated crashes and getting stuck destroys the immersion completely, something disastrous for a VR title.
While it's mostly a by-the-numbers tower defence game, and a dated one at that, it's also surprisingly enjoyable. The comedic tone and writing, while not laugh-out-loud funny, has some pretty amusing moments. It's just a little too short, but fans of this one can look forward to the sequel reaching Switch soon.
Everything is not awesome. Everything is not even okay. Everything is just meh. Tt games haw finally done what a very vocal part of their audience wanted. They changed things. Drastically. And in doing so, they've taken such a huge step backward that this feels more LEPIN than LEGO. A heavily flawed shell of what the franchise had become.
Fans of Fate will enjoy this, it's basically fanservice. The Musou style gameplay has been used for many franchises in Japan across the years, with popular series like One Piece, Kamen Rider, and Gundam all receiving games that give fans the chance to play with their favourite characters.
Sure to be one of the final, first-party, big games on 3DS, as it slowly winds down into retirement, but at least it's going out with a bang. As this is definitely the best Kirby game to hit the platform to date, and easily one of the best platformers. Yoshi may be the star of the woolly show at the moment, with Yoshi's Crafted World landing on Switch soon, but Kirby did it first and did it best. This is an utterly charming patchwork that's absolutely impossible not to get tangled up in.
This really feels like the end of Etrian Odyssey. The series has felt indelibly linked to the 3DS (and Nintendo DS before it) by way of the dual screen mechanics. That, combined with the wonderful send-off of a game here that revisits so many aspects and elements of previous entries in the series, feels like Etrian Odyssey Nexus really is a farewell. Atlus has already hinted at a future for the series, and if it can reach anything close to what has come before, it will be something truly special. While this entry is clearly made for long-time fans, and they will get the most out of it, this is also completely viable for people to enter right here and find a new series to get obsessed over. This is wonderfully old-school, in all the right ways, insanely addictive, and a perfect swan song.
The prospect of Disney parks and reality are two very different things. No-one thinks about the crowded places, the huge bills, or the huge waiting times. They think about the Disney magic. Kingdom Hearts is very much the same. There are some negative elements, paramount of which is the utterly incomprehensible story and the repetitive gameplay. However, like the parks, all those negative elements are soon forgotten when experiencing the game. Each of the Disney worlds completely captures the magic of the movies, plucking the heartstrings and embracing the nostalgia. This is exactly what fans of the series wanted and, best of all, somehow, someway, all the crazy plot threads are dragged together, kicking and screaming, into an utterly satisfying conclusion. The prospect of Kingdom Hearts III being the end of the road is a sad one. Sora's tale may be over, but there are so many other Disney worlds left to explore. The world needs a Moana level with Mau'i helping to take on a huge Tamatoa boss. Wreck it Ralph deserved its own levels, as did The Incredibles, and so many more. Here's hoping, one day, Kingdom Hearts will return.